diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h index f37a6058..b0eebf9e 100644 --- a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h @@ -58,7 +58,7 @@ private: vector<shared_ptr<TileEntity> > m_tileEntities; vector< pair<Vec3 *, CompoundTag *> > m_entities; -public: +public: byteArray m_data; public: @@ -72,8 +72,8 @@ public: void save(DataOutputStream *dos); void load(DataInputStream *dis); - __int64 applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); - __int64 applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + int64_t applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + int64_t applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); void applyTileEntities(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); static void generateSchematicFile(DataOutputStream *dos, Level *level, int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, bool bSaveMobs, Compression::ECompressionTypes); |
