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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h')
-rw-r--r--Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h b/Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h
new file mode 100644
index 00000000..a7111f04
--- /dev/null
+++ b/Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h
@@ -0,0 +1,119 @@
+#pragma once
+
+//#include "
+
+class ConsoleGameRules
+{
+public:
+ enum EGameRuleType
+ {
+ eGameRuleType_Invalid = -1,
+ eGameRuleType_Root = 0, // This is the top level rule that defines a game mode, this is used to generate data for new players
+
+ eGameRuleType_LevelGenerationOptions,
+ eGameRuleType_ApplySchematic,
+ eGameRuleType_GenerateStructure,
+ eGameRuleType_GenerateBox,
+ eGameRuleType_PlaceBlock,
+ eGameRuleType_PlaceContainer,
+ eGameRuleType_PlaceSpawner,
+ eGameRuleType_BiomeOverride,
+ eGameRuleType_StartFeature,
+
+ eGameRuleType_AddItem,
+ eGameRuleType_AddEnchantment,
+
+ eGameRuleType_LevelRules,
+ eGameRuleType_NamedArea,
+
+ eGameRuleType_UseTileRule,
+ eGameRuleType_CollectItemRule,
+ eGameRuleType_CompleteAllRule,
+ eGameRuleType_UpdatePlayerRule,
+
+ eGameRuleType_Count
+ };
+
+ enum EGameRuleAttr
+ {
+ eGameRuleAttr_Invalid = -1,
+
+ eGameRuleAttr_descriptionName = 0,
+ eGameRuleAttr_promptName,
+ eGameRuleAttr_dataTag,
+
+ eGameRuleAttr_enchantmentId,
+ eGameRuleAttr_enchantmentLevel,
+
+ eGameRuleAttr_itemId,
+ eGameRuleAttr_quantity,
+ eGameRuleAttr_auxValue,
+ eGameRuleAttr_slot,
+
+ eGameRuleAttr_name,
+
+ eGameRuleAttr_food,
+ eGameRuleAttr_health,
+
+ eGameRuleAttr_tileId,
+ eGameRuleAttr_useCoords,
+
+ eGameRuleAttr_seed,
+ eGameRuleAttr_flatworld,
+
+ eGameRuleAttr_filename,
+ eGameRuleAttr_rot,
+
+ eGameRuleAttr_data,
+ eGameRuleAttr_block,
+ eGameRuleAttr_entity,
+
+ eGameRuleAttr_facing,
+
+ eGameRuleAttr_edgeTile,
+ eGameRuleAttr_fillTile,
+ eGameRuleAttr_skipAir,
+
+ eGameRuleAttr_x,
+ eGameRuleAttr_x0,
+ eGameRuleAttr_x1,
+
+ eGameRuleAttr_y,
+ eGameRuleAttr_y0,
+ eGameRuleAttr_y1,
+
+ eGameRuleAttr_z,
+ eGameRuleAttr_z0,
+ eGameRuleAttr_z1,
+
+ eGameRuleAttr_chunkX,
+ eGameRuleAttr_chunkZ,
+
+ eGameRuleAttr_yRot,
+
+ eGameRuleAttr_spawnX,
+ eGameRuleAttr_spawnY,
+ eGameRuleAttr_spawnZ,
+
+ eGameRuleAttr_orientation,
+ eGameRuleAttr_dimension,
+
+ eGameRuleAttr_topTileId,
+ eGameRuleAttr_biomeId,
+
+ eGameRuleAttr_feature,
+
+ eGameRuleAttr_Count
+ };
+
+ static void write(DataOutputStream *dos, ConsoleGameRules::EGameRuleType eType)
+ {
+ dos->writeInt(eType);
+ }
+
+ static void write(DataOutputStream *dos, ConsoleGameRules::EGameRuleAttr eAttr)
+ {
+ dos->writeInt( eGameRuleType_Count + eAttr );
+ }
+
+}; \ No newline at end of file