diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h b/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h index bfedfd09..4b91cda8 100644 --- a/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h +++ b/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h @@ -18,6 +18,6 @@ public: virtual void populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule); virtual bool onUseTile(GameRule *rule, int tileId, int x, int y, int z); - virtual bool onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item); - virtual void postProcessPlayer(shared_ptr<Player> player); + virtual bool onCollectItem(GameRule *rule, std::shared_ptr<ItemInstance> item); + virtual void postProcessPlayer(std::shared_ptr<Player> player); };
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