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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h')
-rw-r--r--Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h b/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h
index bfedfd09..4b91cda8 100644
--- a/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h
+++ b/Minecraft.Client/Common/GameRules/CompoundGameRuleDefinition.h
@@ -18,6 +18,6 @@ public:
virtual void populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule);
virtual bool onUseTile(GameRule *rule, int tileId, int x, int y, int z);
- virtual bool onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item);
- virtual void postProcessPlayer(shared_ptr<Player> player);
+ virtual bool onCollectItem(GameRule *rule, std::shared_ptr<ItemInstance> item);
+ virtual void postProcessPlayer(std::shared_ptr<Player> player);
}; \ No newline at end of file