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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp
index b928b26c..cd23cd50 100644
--- a/Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp
+++ b/Minecraft.Client/Common/GameRules/CompleteAllRuleDefinition.cpp
@@ -36,7 +36,7 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
progress += it.second.gr->getGameRuleDefinition()->getProgress(it.second.gr);
}
}
- if(rule->getConnection() != NULL)
+ if(rule->getConnection() != nullptr)
{
PacketData data;
data.goal = goal;
@@ -45,20 +45,20 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
int icon = -1;
int auxValue = 0;
- if(m_lastRuleStatusChanged != NULL)
+ if(m_lastRuleStatusChanged != nullptr)
{
icon = m_lastRuleStatusChanged->getIcon();
auxValue = m_lastRuleStatusChanged->getAuxValue();
- m_lastRuleStatusChanged = NULL;
+ m_lastRuleStatusChanged = nullptr;
}
- rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId,icon, auxValue, 0,&data,sizeof(PacketData))));
+ rule->getConnection()->send(std::make_shared<UpdateGameRuleProgressPacket>(getActionType(), this->m_descriptionId, icon, auxValue, 0, &data, sizeof(PacketData)));
}
app.DebugPrintf("Updated CompleteAllRule - Completed %d of %d\n", progress, goal);
}
wstring CompleteAllRuleDefinition::generateDescriptionString(const wstring &description, void *data, int dataLength)
{
- PacketData *values = (PacketData *)data;
+ PacketData *values = static_cast<PacketData *>(data);
wstring newDesc = description;
newDesc = replaceAll(newDesc,L"{*progress*}",std::to_wstring(values->progress));
newDesc = replaceAll(newDesc,L"{*goal*}",std::to_wstring(values->goal));