aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h')
-rw-r--r--Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h b/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h
index 5ee6f4c5..1c6821e4 100644
--- a/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h
+++ b/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.h
@@ -25,16 +25,16 @@ public:
virtual int getGoal();
virtual int getProgress(GameRule *rule);
-
+
virtual int getIcon() { return m_itemId; }
virtual int getAuxValue() { return m_auxValue; }
void populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule);
- bool onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item);
+ bool onCollectItem(GameRule *rule, std::shared_ptr<ItemInstance> item);
- static wstring generateXml(shared_ptr<ItemInstance> item);
+ static wstring generateXml(std::shared_ptr<ItemInstance> item);
-private:
+private:
//static wstring generateXml(CollectItemRuleDefinition *ruleDef);
}; \ No newline at end of file