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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp117
1 files changed, 117 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp
new file mode 100644
index 00000000..66abefbb
--- /dev/null
+++ b/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp
@@ -0,0 +1,117 @@
+#include "stdafx.h"
+#include "..\..\WstringLookup.h"
+#include "..\..\..\Minecraft.World\StringHelpers.h"
+#include "CollectItemRuleDefinition.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
+#include "..\..\..\Minecraft.World\Connection.h"
+#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
+
+CollectItemRuleDefinition::CollectItemRuleDefinition()
+{
+ m_itemId = 0;
+ m_auxValue = 0;
+ m_quantity = 0;
+}
+
+CollectItemRuleDefinition::~CollectItemRuleDefinition()
+{
+}
+
+void CollectItemRuleDefinition::writeAttributes(DataOutputStream *dos, UINT numAttributes)
+{
+ GameRuleDefinition::writeAttributes(dos, numAttributes + 3);
+
+ ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_itemId);
+ dos->writeUTF( _toString( m_itemId ) );
+
+ ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_auxValue);
+ dos->writeUTF( _toString( m_auxValue ) );
+
+ ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_quantity);
+ dos->writeUTF( _toString( m_quantity ) );
+}
+
+void CollectItemRuleDefinition::addAttribute(const wstring &attributeName, const wstring &attributeValue)
+{
+ if(attributeName.compare(L"itemId") == 0)
+ {
+ m_itemId = _fromString<int>(attributeValue);
+ app.DebugPrintf("CollectItemRule: Adding parameter itemId=%d\n",m_itemId);
+ }
+ else if(attributeName.compare(L"auxValue") == 0)
+ {
+ m_auxValue = _fromString<int>(attributeValue);
+ app.DebugPrintf("CollectItemRule: Adding parameter m_auxValue=%d\n",m_auxValue);
+ }
+ else if(attributeName.compare(L"quantity") == 0)
+ {
+ m_quantity = _fromString<int>(attributeValue);
+ app.DebugPrintf("CollectItemRule: Adding parameter m_quantity=%d\n",m_quantity);
+ }
+ else
+ {
+ GameRuleDefinition::addAttribute(attributeName, attributeValue);
+ }
+}
+
+int CollectItemRuleDefinition::getGoal()
+{
+ return m_quantity;
+}
+
+int CollectItemRuleDefinition::getProgress(GameRule *rule)
+{
+ GameRule::ValueType value = rule->getParameter(L"iQuantity");
+ return value.i;
+}
+
+void CollectItemRuleDefinition::populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule)
+{
+ GameRule::ValueType value;
+ value.i = 0;
+ rule->setParameter(L"iQuantity",value);
+
+ GameRuleDefinition::populateGameRule(type, rule);
+}
+
+bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item)
+{
+ bool statusChanged = false;
+ if(item != NULL && item->id == m_itemId && item->getAuxValue() == m_auxValue && item->get4JData() == m_4JDataValue)
+ {
+ if(!getComplete(rule))
+ {
+ GameRule::ValueType value = rule->getParameter(L"iQuantity");
+ int quantityCollected = (value.i += item->count);
+ rule->setParameter(L"iQuantity",value);
+
+ statusChanged = true;
+
+ if(quantityCollected >= m_quantity)
+ {
+ setComplete(rule, true);
+ app.DebugPrintf("Completed CollectItemRule with info - itemId:%d, auxValue:%d, quantity:%d, dataTag:%d\n", m_itemId,m_auxValue,m_quantity,m_4JDataValue);
+
+ if(rule->getConnection() != NULL)
+ {
+ rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId, m_itemId, m_auxValue, this->m_4JDataValue,NULL,0)));
+ }
+ }
+ }
+ }
+ return statusChanged;
+}
+
+wstring CollectItemRuleDefinition::generateXml(shared_ptr<ItemInstance> item)
+{
+ // 4J Stu - This should be kept in sync with the GameRulesDefinition.xsd
+ wstring xml = L"";
+ if(item != NULL)
+ {
+ xml = L"<CollectItemRule itemId=\"" + _toString<int>(item->id) + L"\" quantity=\"SET\" descriptionName=\"OPTIONAL\" promptName=\"OPTIONAL\"";
+ if(item->getAuxValue() != 0) xml += L" auxValue=\"" + _toString<int>(item->getAuxValue()) + L"\"";
+ if(item->get4JData() != 0) xml += L" dataTag=\"" + _toString<int>(item->get4JData()) + L"\"";
+ xml += L"/>\n";
+ }
+ return xml;
+} \ No newline at end of file