diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp index 66abefbb..d94ce63b 100644 --- a/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/CollectItemRuleDefinition.cpp @@ -74,7 +74,7 @@ void CollectItemRuleDefinition::populateGameRule(GameRulesInstance::EGameRulesIn GameRuleDefinition::populateGameRule(type, rule); } -bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item) +bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, std::shared_ptr<ItemInstance> item) { bool statusChanged = false; if(item != NULL && item->id == m_itemId && item->getAuxValue() == m_auxValue && item->get4JData() == m_4JDataValue) @@ -94,7 +94,7 @@ bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemIns if(rule->getConnection() != NULL) { - rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId, m_itemId, m_auxValue, this->m_4JDataValue,NULL,0))); + rule->getConnection()->send( std::shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId, m_itemId, m_auxValue, this->m_4JDataValue,NULL,0))); } } } @@ -102,7 +102,7 @@ bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemIns return statusChanged; } -wstring CollectItemRuleDefinition::generateXml(shared_ptr<ItemInstance> item) +wstring CollectItemRuleDefinition::generateXml(std::shared_ptr<ItemInstance> item) { // 4J Stu - This should be kept in sync with the GameRulesDefinition.xsd wstring xml = L""; |
