diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp index eabc1401..b2687619 100644 --- a/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp @@ -43,14 +43,14 @@ void AddEnchantmentRuleDefinition::addAttribute(const wstring &attributeName, co } } -bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item) +bool AddEnchantmentRuleDefinition::enchantItem(std::shared_ptr<ItemInstance> item) { bool enchanted = false; if (item != NULL) { // 4J-JEV: Ripped code from enchantmenthelpers // Maybe we want to add an addEnchantment method to EnchantmentHelpers - if (item->id == Item::enchantedBook_Id) + if (item->id == Item::enchantedBook_Id) { Item::enchantedBook->addEnchantment( item, new EnchantmentInstance(m_enchantmentId, m_enchantmentLevel) ); } |
