diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-06 02:11:18 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 02:11:18 +0700 |
| commit | 55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch) | |
| tree | 953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp | |
| parent | 7d6658fe5b3095f35093701b5ab669ffc291e875 (diff) | |
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp index eabc1401..555ed8b4 100644 --- a/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.cpp @@ -14,10 +14,10 @@ void AddEnchantmentRuleDefinition::writeAttributes(DataOutputStream *dos, UINT n GameRuleDefinition::writeAttributes(dos, numAttributes + 2); ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_enchantmentId); - dos->writeUTF( _toString( m_enchantmentId ) ); + dos->writeUTF( std::to_wstring( m_enchantmentId ) ); ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_enchantmentLevel); - dos->writeUTF( _toString( m_enchantmentLevel ) ); + dos->writeUTF( std::to_wstring( m_enchantmentLevel ) ); } void AddEnchantmentRuleDefinition::addAttribute(const wstring &attributeName, const wstring &attributeValue) @@ -50,7 +50,7 @@ bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item) { // 4J-JEV: Ripped code from enchantmenthelpers // Maybe we want to add an addEnchantment method to EnchantmentHelpers - if (item->id == Item::enchantedBook_Id) + if (item->id == Item::enchantedBook_Id) { Item::enchantedBook->addEnchantment( item, new EnchantmentInstance(m_enchantmentId, m_enchantmentLevel) ); } |
