diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/Common/Filesystem | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Common/Filesystem')
| -rw-r--r-- | Minecraft.Client/Common/Filesystem/Filesystem.cpp | 74 | ||||
| -rw-r--r-- | Minecraft.Client/Common/Filesystem/Filesystem.h | 6 |
2 files changed, 0 insertions, 80 deletions
diff --git a/Minecraft.Client/Common/Filesystem/Filesystem.cpp b/Minecraft.Client/Common/Filesystem/Filesystem.cpp deleted file mode 100644 index 0d225cb5..00000000 --- a/Minecraft.Client/Common/Filesystem/Filesystem.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include "stdafx.h" -#include "Filesystem.h" - -#ifdef _WINDOWS64 -#include <windows.h> -#endif // TODO: More os' filesystem handling for when the project moves away from only Windows - -#include <stdio.h> - -bool FileOrDirectoryExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES); -#else - #error "FileOrDirectoryExists not implemented for this platform" - return false; -#endif -} - -bool FileExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY)); -#else - #error "FileExists not implemented for this platform" - return false; -#endif -} - -bool DirectoryExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES && (attribs & FILE_ATTRIBUTE_DIRECTORY)); -#else - #error "DirectoryExists not implemented for this platform" - return false; -#endif -} - -bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize) -{ -#ifdef _WINDOWS64 - char searchPath[MAX_PATH]; - snprintf(searchPath, MAX_PATH, "%s\\*", directory); - - WIN32_FIND_DATAA findData; - HANDLE hFind = FindFirstFileA(searchPath, &findData); - - if (hFind == INVALID_HANDLE_VALUE) - { - return false; - } - - do - { - if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) - { - // Found a file, copy its path to the output buffer - snprintf(outFilePath, outFilePathSize, "%s\\%s", directory, findData.cFileName); - FindClose(hFind); - return true; - } - } while (FindNextFileA(hFind, &findData) != 0); - - FindClose(hFind); - return false; // No files found in the directory -#else - #error "GetFirstFileInDirectory not implemented for this platform" - return false; -#endif -} diff --git a/Minecraft.Client/Common/Filesystem/Filesystem.h b/Minecraft.Client/Common/Filesystem/Filesystem.h deleted file mode 100644 index 11d1bf5b..00000000 --- a/Minecraft.Client/Common/Filesystem/Filesystem.h +++ /dev/null @@ -1,6 +0,0 @@ -#pragma once - -bool FileOrDirectoryExists(const char* path); -bool FileExists(const char* path); -bool DirectoryExists(const char* path); -bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize); |
