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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/DLC/DLCGameRulesHeader.h
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/DLC/DLCGameRulesHeader.h')
-rw-r--r--Minecraft.Client/Common/DLC/DLCGameRulesHeader.h55
1 files changed, 16 insertions, 39 deletions
diff --git a/Minecraft.Client/Common/DLC/DLCGameRulesHeader.h b/Minecraft.Client/Common/DLC/DLCGameRulesHeader.h
index 7409540d..4521ae11 100644
--- a/Minecraft.Client/Common/DLC/DLCGameRulesHeader.h
+++ b/Minecraft.Client/Common/DLC/DLCGameRulesHeader.h
@@ -14,52 +14,29 @@ private:
bool m_hasData;
public:
- bool requiresTexturePack() override
- {return m_bRequiresTexturePack;}
-
- UINT getRequiredTexturePackId() override
- {return m_requiredTexturePackId;}
-
- wstring getDefaultSaveName() override
- {return m_defaultSaveName;}
-
- LPCWSTR getWorldName() override
- {return m_worldName.c_str();}
-
- LPCWSTR getDisplayName() override
- {return m_displayName.c_str();}
-
- wstring getGrfPath() override
- {return L"GameRules.grf";}
-
- void setRequiresTexturePack(bool x) override
- {m_bRequiresTexturePack = x;}
-
- void setRequiredTexturePackId(UINT x) override
- {m_requiredTexturePackId = x;}
-
- void setDefaultSaveName(const wstring &x) override
- {m_defaultSaveName = x;}
-
- void setWorldName(const wstring & x) override
- {m_worldName = x;}
-
- void setDisplayName(const wstring & x) override
- {m_displayName = x;}
-
- void setGrfPath(const wstring & x) override
- {m_grfPath = x;}
+ virtual bool requiresTexturePack() {return m_bRequiresTexturePack;}
+ virtual UINT getRequiredTexturePackId() {return m_requiredTexturePackId;}
+ virtual wstring getDefaultSaveName() {return m_defaultSaveName;}
+ virtual LPCWSTR getWorldName() {return m_worldName.c_str();}
+ virtual LPCWSTR getDisplayName() {return m_displayName.c_str();}
+ virtual wstring getGrfPath() {return L"GameRules.grf";}
+
+ virtual void setRequiresTexturePack(bool x) {m_bRequiresTexturePack = x;}
+ virtual void setRequiredTexturePackId(UINT x) {m_requiredTexturePackId = x;}
+ virtual void setDefaultSaveName(const wstring &x) {m_defaultSaveName = x;}
+ virtual void setWorldName(const wstring & x) {m_worldName = x;}
+ virtual void setDisplayName(const wstring & x) {m_displayName = x;}
+ virtual void setGrfPath(const wstring & x) {m_grfPath = x;}
LevelGenerationOptions *lgo;
public:
DLCGameRulesHeader(const wstring &path);
- void addData(PBYTE pbData, DWORD dwBytes) override;
- PBYTE getData(DWORD &dwBytes) override;
+ virtual void addData(PBYTE pbData, DWORD dwBytes);
+ virtual PBYTE getData(DWORD &dwBytes);
void setGrfData(PBYTE fData, DWORD fSize, StringTable *);
- bool ready() override
- { return m_hasData; }
+ virtual bool ready() { return m_hasData; }
}; \ No newline at end of file