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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/Consoles_App.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/Consoles_App.h')
-rw-r--r--Minecraft.Client/Common/Consoles_App.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.Client/Common/Consoles_App.h b/Minecraft.Client/Common/Consoles_App.h
index 68f4ccd4..fd517d73 100644
--- a/Minecraft.Client/Common/Consoles_App.h
+++ b/Minecraft.Client/Common/Consoles_App.h
@@ -125,18 +125,18 @@ public:
bool GetGameStarted() {return m_bGameStarted;}
void SetGameStarted(bool bVal) { if(bVal) DebugPrintf("SetGameStarted - true\n"); else DebugPrintf("SetGameStarted - false\n"); m_bGameStarted = bVal; m_bIsAppPaused = !bVal;}
int GetLocalPlayerCount(void);
- bool LoadInventoryMenu(int iPad,shared_ptr<LocalPlayer> player, bool bNavigateBack=false);
- bool LoadCreativeMenu(int iPad,shared_ptr<LocalPlayer> player,bool bNavigateBack=false);
- bool LoadEnchantingMenu(int iPad,shared_ptr<Inventory> inventory, int x, int y, int z, Level *level);
- bool LoadFurnaceMenu(int iPad,shared_ptr<Inventory> inventory, shared_ptr<FurnaceTileEntity> furnace);
- bool LoadBrewingStandMenu(int iPad,shared_ptr<Inventory> inventory, shared_ptr<BrewingStandTileEntity> brewingStand);
- bool LoadContainerMenu(int iPad,shared_ptr<Container> inventory, shared_ptr<Container> container);
- bool LoadTrapMenu(int iPad,shared_ptr<Container> inventory, shared_ptr<DispenserTileEntity> trap);
- bool LoadCrafting2x2Menu(int iPad,shared_ptr<LocalPlayer> player);
- bool LoadCrafting3x3Menu(int iPad,shared_ptr<LocalPlayer> player, int x, int y, int z);
- bool LoadSignEntryMenu(int iPad,shared_ptr<SignTileEntity> sign);
- bool LoadRepairingMenu(int iPad,shared_ptr<Inventory> inventory, Level *level, int x, int y, int z);
- bool LoadTradingMenu(int iPad, shared_ptr<Inventory> inventory, shared_ptr<Merchant> trader, Level *level);
+ bool LoadInventoryMenu(int iPad,std::shared_ptr<LocalPlayer> player, bool bNavigateBack=false);
+ bool LoadCreativeMenu(int iPad,std::shared_ptr<LocalPlayer> player,bool bNavigateBack=false);
+ bool LoadEnchantingMenu(int iPad,std::shared_ptr<Inventory> inventory, int x, int y, int z, Level *level);
+ bool LoadFurnaceMenu(int iPad,std::shared_ptr<Inventory> inventory, std::shared_ptr<FurnaceTileEntity> furnace);
+ bool LoadBrewingStandMenu(int iPad,std::shared_ptr<Inventory> inventory, std::shared_ptr<BrewingStandTileEntity> brewingStand);
+ bool LoadContainerMenu(int iPad,std::shared_ptr<Container> inventory, std::shared_ptr<Container> container);
+ bool LoadTrapMenu(int iPad,std::shared_ptr<Container> inventory, std::shared_ptr<DispenserTileEntity> trap);
+ bool LoadCrafting2x2Menu(int iPad,std::shared_ptr<LocalPlayer> player);
+ bool LoadCrafting3x3Menu(int iPad,std::shared_ptr<LocalPlayer> player, int x, int y, int z);
+ bool LoadSignEntryMenu(int iPad,std::shared_ptr<SignTileEntity> sign);
+ bool LoadRepairingMenu(int iPad,std::shared_ptr<Inventory> inventory, Level *level, int x, int y, int z);
+ bool LoadTradingMenu(int iPad, std::shared_ptr<Inventory> inventory, std::shared_ptr<Merchant> trader, Level *level);
bool GetTutorialMode() { return m_bTutorialMode;}
void SetTutorialMode(bool bSet) {m_bTutorialMode=bSet;}