diff options
| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-17 21:39:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 16:39:22 -0500 |
| commit | 02a5961f39673be403fda3edbf6fb1265bd93477 (patch) | |
| tree | ade5f3cfd70fcb6e0add6492f182cc571bec7f3a /Minecraft.Client/Common/CommonMedia.vcxproj | |
| parent | 1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff) | |
Move project to CMake (#781)
* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
Diffstat (limited to 'Minecraft.Client/Common/CommonMedia.vcxproj')
| -rw-r--r-- | Minecraft.Client/Common/CommonMedia.vcxproj | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/Minecraft.Client/Common/CommonMedia.vcxproj b/Minecraft.Client/Common/CommonMedia.vcxproj deleted file mode 100644 index 5a472e0b..00000000 --- a/Minecraft.Client/Common/CommonMedia.vcxproj +++ /dev/null @@ -1,115 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <None Include="Media\ChestMenu720.swf" /> - <None Include="Media\CreateWorldMenu720.swf" /> - <None Include="Media\CreativeMenu720.swf" /> - <None Include="Media\DebugMenu720.swf" /> - <None Include="Media\FullscreenProgress720.swf" /> - <None Include="Media\HUD720.swf" /> - <None Include="Media\InventoryMenu720.swf" /> - <None Include="Media\languages.loc" /> - <None Include="Media\LaunchMoreOptionsMenu720.swf" /> - <None Include="Media\LoadMenu720.swf" /> - <None Include="Media\LoadOrJoinMenu720.swf" /> - <None Include="Media\MainMenu720.swf" /> - <None Include="Media\media.arc" /> - <None Include="Media\Panorama720.swf" /> - <None Include="Media\PauseMenu720.swf" /> - <None Include="Media\skin.swf" /> - </ItemGroup> - <ItemGroup> - <EmbeddedResource Include="Media\strings.resx" /> - </ItemGroup> - <ItemGroup> - <Text Include="Media\media.txt" /> - <Text Include="Media\strings_begin.txt" /> - <Text Include="Media\strings_Controls.txt" /> - <Text Include="Media\strings_Credits.txt" /> - <Text Include="Media\strings_Descriptions.txt" /> - <Text Include="Media\strings_end.txt" /> - <Text Include="Media\strings_HowToPlay.txt" /> - <Text Include="Media\strings_ItemsAndTiles.txt" /> - <Text Include="Media\strings_Misc.txt" /> - <Text Include="Media\strings_PotionsAndEnchantments.txt" /> - <Text Include="Media\strings_Tips.txt" /> - <Text Include="Media\strings_Tooltips.txt" /> - <Text Include="Media\strings_Tutorial.txt" /> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\Durango\strings.h" /> - <ClInclude Include="..\Orbis\strings.h" /> - <ClInclude Include="..\PS3\strings.h" /> - <ClInclude Include="..\Windows64\strings.h" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}</ProjectGuid> - <Keyword>MakeFileProj</Keyword> - <SccProjectName>SAK</SccProjectName> - <SccAuxPath>SAK</SccAuxPath> - <SccLocalPath>SAK</SccLocalPath> - <SccProvider>SAK</SccProvider> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Makefile</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v110</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Makefile</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v110</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> - <NMakeBuildCommandLine>echo Creating languages.loc -copy .\Media\strings.resx .\Media\en-EN.lang -copy .\Media\fr-FR\strings.resx .\Media\fr-FR\fr-FR.lang -copy .\Media\ja-JP\strings.resx .\Media\ja-JP\ja-JP.lang -..\..\..\Tools\NewLocalisationPacker.exe --static .\Media .\Media\languages.loc - -echo Making archive -..\..\..\Tools\ArchiveFilePacker.exe -cd $(ProjectDir)\Media media.arc media.txt - -echo Copying Durango strings.h -copy .\Media\strings.h ..\Durango\strings.h - -echo Copying PS3 strings.h -copy .\Media\strings.h ..\PS3\strings.h - -echo Copying PS4 strings.h -copy .\Media\strings.h ..\Orbis\strings.h - -echo Copying Win strings.h -copy .\Media\strings.h ..\Windows64\strings.h</NMakeBuildCommandLine> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> - </PropertyGroup> - <ItemDefinitionGroup> - </ItemDefinitionGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
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