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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/Audio/SoundNames.cpp
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/Common/Audio/SoundNames.cpp')
-rw-r--r--Minecraft.Client/Common/Audio/SoundNames.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundNames.cpp b/Minecraft.Client/Common/Audio/SoundNames.cpp
index 170c87a0..1ab709b2 100644
--- a/Minecraft.Client/Common/Audio/SoundNames.cpp
+++ b/Minecraft.Client/Common/Audio/SoundNames.cpp
@@ -151,6 +151,78 @@ const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
L"dig.snow", // eSoundType_DIG_SNOW
L"dig.stone", // eSoundType_DIG_STONE
L"dig.wood", // eSoundType_DIG_WOOD
+
+ // 1.6.4
+ L"fireworks.launch", //eSoundType_FIREWORKS_LAUNCH,
+ L"fireworks.blast", //eSoundType_FIREWORKS_BLAST,
+ L"fireworks.blast_far", //eSoundType_FIREWORKS_BLAST_FAR,
+ L"fireworks.large_blast", //eSoundType_FIREWORKS_LARGE_BLAST,
+ L"fireworks.large_blast_far", //eSoundType_FIREWORKS_LARGE_BLAST_FAR,
+ L"fireworks.twinkle", //eSoundType_FIREWORKS_TWINKLE,
+ L"fireworks.twinkle_far", //eSoundType_FIREWORKS_TWINKLE_FAR,
+
+ L"mob.bat.idle", //eSoundType_MOB_BAT_IDLE,
+ L"mob.bat.hurt", //eSoundType_MOB_BAT_HURT,
+ L"mob.bat.death", //eSoundType_MOB_BAT_DEATH,
+ L"mob.bat.takeoff", //eSoundType_MOB_BAT_TAKEOFF,
+
+ L"mob.wither.spawn", //eSoundType_MOB_WITHER_SPAWN,
+ L"mob.wither.idle", //eSoundType_MOB_WITHER_IDLE,
+ L"mob.wither.hurt", //eSoundType_MOB_WITHER_HURT,
+ L"mob.wither.death", //eSoundType_MOB_WITHER_DEATH,
+ L"mob.wither.shoot", //eSoundType_MOB_WITHER_SHOOT,
+
+ L"mob.cow.step", //eSoundType_MOB_COW_STEP,
+ L"mob.chicken.step", //eSoundType_MOB_CHICKEN_STEP,
+ L"mob.pig.step", //eSoundType_MOB_PIG_STEP,
+ L"mob.enderman.stare", //eSoundType_MOB_ENDERMAN_STARE,
+ L"mob.enderman.scream", //eSoundType_MOB_ENDERMAN_SCREAM,
+ L"mob.sheep.shear", //eSoundType_MOB_SHEEP_SHEAR,
+ L"mob.sheep.step", //eSoundType_MOB_SHEEP_STEP,
+ L"mob.skeleton.death", //eSoundType_MOB_SKELETON_DEATH,
+ L"mob.skeleton.step", //eSoundType_MOB_SKELETON_STEP,
+ L"mob.spider.step", //eSoundType_MOB_SPIDER_STEP,
+ L"mob.wolf.step", //eSoundType_MOB_WOLF_STEP,
+ L"mob.zombie.step", //eSoundType_MOB_ZOMBIE_STEP,
+
+ L"liquid.swim", //eSoundType_LIQUID_SWIM,
+
+ L"mob.horse.land", //eSoundType_MOB_HORSE_LAND,
+ L"mob.horse.armor", //eSoundType_MOB_HORSE_ARMOR,
+ L"mob.horse.leather", //eSoundType_MOB_HORSE_LEATHER,
+ L"mob.horse.zombie.death", //eSoundType_MOB_HORSE_ZOMBIE_DEATH,
+ L"mob.horse.skeleton.death", //eSoundType_MOB_HORSE_SKELETON_DEATH,
+ L"mob.horse.donkey.death", //eSoundType_MOB_HORSE_DONKEY_DEATH,
+ L"mob.horse.death", //eSoundType_MOB_HORSE_DEATH,
+ L"mob.horse.zombie.hit", //eSoundType_MOB_HORSE_ZOMBIE_HIT,
+ L"mob.horse.skeleton.hit", //eSoundType_MOB_HORSE_SKELETON_HIT,
+ L"mob.horse.donkey.hit", //eSoundType_MOB_HORSE_DONKEY_HIT,
+ L"mob.horse.hit", //eSoundType_MOB_HORSE_HIT,
+ L"mob.horse.zombie.idle", //eSoundType_MOB_HORSE_ZOMBIE_IDLE,
+ L"mob.horse.skeleton.idle", //eSoundType_MOB_HORSE_SKELETON_IDLE,
+ L"mob.horse.donkey.idle", //eSoundType_MOB_HORSE_DONKEY_IDLE,
+ L"mob.horse.idle", //eSoundType_MOB_HORSE_IDLE,
+ L"mob.horse.donkey.angry", //eSoundType_MOB_HORSE_DONKEY_ANGRY,
+ L"mob.horse.angry", //eSoundType_MOB_HORSE_ANGRY,
+ L"mob.horse.gallop", //eSoundType_MOB_HORSE_GALLOP,
+ L"mob.horse.breathe", //eSoundType_MOB_HORSE_BREATHE,
+ L"mob.horse.wood", //eSoundType_MOB_HORSE_WOOD,
+ L"mob.horse.soft", //eSoundType_MOB_HORSE_SOFT,
+ L"mob.horse.jump", //eSoundType_MOB_HORSE_JUMP,
+
+ L"mob.witch.idle", //eSoundType_MOB_WITCH_IDLE, <--- missing
+ L"mob.witch.hurt", //eSoundType_MOB_WITCH_HURT, <--- missing
+ L"mob.witch.death", //eSoundType_MOB_WITCH_DEATH, <--- missing
+
+ L"mob.slime.big", //eSoundType_MOB_SLIME_BIG,
+ L"mob.slime.small", //eSoundType_MOB_SLIME_SMALL,
+
+ L"eating", //eSoundType_EATING <--- missing
+ L"random.levelup", //eSoundType_RANDOM_LEVELUP
+
+ // 4J-PB - Some sounds were updated, but we can't do that for the 360 or we have to do a new sound bank
+ // instead, we'll add the sounds as new ones and change the code to reference them
+ L"fire.new_ignite",
};