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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/Audio/SoundEngine.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/Audio/SoundEngine.cpp')
-rw-r--r--Minecraft.Client/Common/Audio/SoundEngine.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.cpp b/Minecraft.Client/Common/Audio/SoundEngine.cpp
index dfed0de7..4d356c13 100644
--- a/Minecraft.Client/Common/Audio/SoundEngine.cpp
+++ b/Minecraft.Client/Common/Audio/SoundEngine.cpp
@@ -490,6 +490,12 @@ void SoundEngine::updateMiles()
case eSoundType_MOB_ENDERDRAGON_HIT:
distanceScaler=100.0f;
break;
+ case eSoundType_FIREWORKS_BLAST:
+ case eSoundType_FIREWORKS_BLAST_FAR:
+ case eSoundType_FIREWORKS_LARGE_BLAST:
+ case eSoundType_FIREWORKS_LARGE_BLAST_FAR:
+ distanceScaler=100.0f;
+ break;
case eSoundType_MOB_GHAST_MOAN:
case eSoundType_MOB_GHAST_SCREAM:
case eSoundType_MOB_GHAST_DEATH:
@@ -624,6 +630,7 @@ static S32 running = AIL_ms_count();
void SoundEngine::tick(shared_ptr<Mob> *players, float a)
{
+ ConsoleSoundEngine::tick();
#ifdef __DISABLE_MILES__
return;
#endif
@@ -1129,6 +1136,11 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
#endif
SoundEngine *soundEngine = (SoundEngine *)lpParameter;
soundEngine->m_hStream = AIL_open_stream(soundEngine->m_hDriver,soundEngine->m_szStreamName,0);
+
+ if(soundEngine->m_hStream==0)
+ {
+ app.DebugPrintf("SoundEngine::OpenStreamThreadProc - Could not open - %s\n",soundEngine->m_szStreamName);
+ }
return 0;
}
@@ -1225,7 +1237,11 @@ void SoundEngine::playMusicUpdate()
char szName[255];
wcstombs(szName,wstrSoundName.c_str(),255);
+#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
+ string strFile="TPACK:/Data/" + string(szName) + ".binka";
+#else
string strFile="TPACK:\\Data\\" + string(szName) + ".binka";
+#endif
std::string mountedPath = StorageManager.GetMountedPath(strFile);
strcpy(m_szStreamName,mountedPath.c_str());
#endif