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| author | Skylark <37351525+SleepyLark@users.noreply.github.com> | 2026-03-01 16:52:27 -0700 |
|---|---|---|
| committer | Skylark <37351525+SleepyLark@users.noreply.github.com> | 2026-03-01 16:52:27 -0700 |
| commit | 2f711d4c22ec28121e64bd557a762e9ff60d9601 (patch) | |
| tree | eff92482360e90730af64d081f937a046c694fb5 /Minecraft.Client/Common/Audio/SoundEngine.cpp | |
| parent | 5b5b9f60721f40f1ddebc4629b9e2802de646fb6 (diff) | |
Actually moved sound to "Windows64" so commit 9691561 works
Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
Diffstat (limited to 'Minecraft.Client/Common/Audio/SoundEngine.cpp')
| -rw-r--r-- | Minecraft.Client/Common/Audio/SoundEngine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.cpp b/Minecraft.Client/Common/Audio/SoundEngine.cpp index 1906b1aa..43d2059d 100644 --- a/Minecraft.Client/Common/Audio/SoundEngine.cpp +++ b/Minecraft.Client/Common/Audio/SoundEngine.cpp @@ -56,7 +56,7 @@ void SoundEngine::playMusicTick() {}; #else #ifdef _WINDOWS64 -char SoundEngine::m_szSoundPath[]={"Windows64Media\\Sound\\"}; +char SoundEngine::m_szSoundPath[]={"Windows64\\Sound\\"}; char SoundEngine::m_szMusicPath[]={"music\\"}; char SoundEngine::m_szRedistName[]={"redist64"}; #elif defined _DURANGO |
