diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Chunk.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Chunk.h')
| -rw-r--r-- | Minecraft.Client/Chunk.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Chunk.h b/Minecraft.Client/Chunk.h index f7947156..276372db 100644 --- a/Minecraft.Client/Chunk.h +++ b/Minecraft.Client/Chunk.h @@ -38,22 +38,22 @@ public: static void ReleaseThreadStorage(); static unsigned char *GetTileIdsStorage(); #endif - + public: static int updates; int x, y, z; int xRender, yRender, zRender; int xRenderOffs, yRenderOffs, zRenderOffs; - + int xm, ym, zm; AABB *bb; ClipChunk *clipChunk; int id; //public: -// vector<shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed - +// vector<std::shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed + private: LevelRenderer::rteMap *globalRenderableTileEntities; CRITICAL_SECTION *globalRenderableTileEntities_cs; @@ -71,8 +71,8 @@ public: #ifdef __PS3__ void rebuild_SPU(); #endif // __PS3__ - float distanceToSqr(shared_ptr<Entity> player) const; - float squishedDistanceToSqr(shared_ptr<Entity> player); + float distanceToSqr(std::shared_ptr<Entity> player) const; + float squishedDistanceToSqr(std::shared_ptr<Entity> player); void reset(); void _delete(); |
