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| author | Loki <lokirautio@gmail.com> | 2026-03-09 06:53:08 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 06:53:08 -0500 |
| commit | bda3b1078ac357b805156a8802a0649f7021716e (patch) | |
| tree | 838cf12ae598a810fb90a6e455f7fc03131f1342 /Minecraft.Client/Chunk.cpp | |
| parent | a358a3caaee2a4781f910cfb440bd822ae73a7e5 (diff) | |
Port over RCE Patches from LCEMP (#1023)
* LCEMP RCE Fixes WIP
Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf
* Update to LCEMP's ByteArrayIO version
Fixes compilation since ours was missing some revisions from LCEMP
* Add additional safety checks missed in first pass
* Remove duplicate recipe count check
Diffstat (limited to 'Minecraft.Client/Chunk.cpp')
| -rw-r--r-- | Minecraft.Client/Chunk.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Minecraft.Client/Chunk.cpp b/Minecraft.Client/Chunk.cpp index 6f0ad736..0a63b874 100644 --- a/Minecraft.Client/Chunk.cpp +++ b/Minecraft.Client/Chunk.cpp @@ -739,9 +739,9 @@ void Chunk::rebuild_SPU() { // 4J - get tile from those copied into our local array in earlier optimisation unsigned char tileId = pOutData->getTile(x,y,z); - if (tileId > 0) + if (tileId > 0 && tileId != 0xff) { - if (currentLayer == 0 && Tile::tiles[tileId]->isEntityTile()) + if (currentLayer == 0 && Tile::tiles[tileId] && Tile::tiles[tileId]->isEntityTile()) { shared_ptr<TileEntity> et = region.getTileEntity(x, y, z); if (TileEntityRenderDispatcher::instance->hasRenderer(et)) @@ -754,6 +754,7 @@ void Chunk::rebuild_SPU() { Tile *tile = Tile::tiles[tileId]; + if (!tile) continue; int renderLayer = tile->getRenderLayer(); if (renderLayer != currentLayer) |
