diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Camera.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Camera.cpp')
| -rw-r--r-- | Minecraft.Client/Camera.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Camera.cpp b/Minecraft.Client/Camera.cpp index db6072b2..4de96349 100644 --- a/Minecraft.Client/Camera.cpp +++ b/Minecraft.Client/Camera.cpp @@ -88,12 +88,12 @@ void Camera::prepare(shared_ptr<Player> player, bool mirror) ya = cosf(xRot * PI / 180.0f); } -TilePos *Camera::getCameraTilePos(shared_ptr<Mob> player, double alpha) +TilePos *Camera::getCameraTilePos(shared_ptr<LivingEntity> player, double alpha) { return new TilePos(getCameraPos(player, alpha)); } -Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha) +Vec3 *Camera::getCameraPos(shared_ptr<LivingEntity> player, double alpha) { double xx = player->xo + (player->x - player->xo) * alpha; double yy = player->yo + (player->y - player->yo) * alpha + player->getHeadHeight(); @@ -106,7 +106,7 @@ Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha) return Vec3::newTemp(xt, yt, zt); } -int Camera::getBlockAt(Level *level, shared_ptr<Mob> player, float alpha) +int Camera::getBlockAt(Level *level, shared_ptr<LivingEntity> player, float alpha) { Vec3 *p = Camera::getCameraPos(player, alpha); TilePos tp = TilePos(p); |
