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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Camera.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Camera.cpp')
-rw-r--r--Minecraft.Client/Camera.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Camera.cpp b/Minecraft.Client/Camera.cpp
index db6072b2..4de96349 100644
--- a/Minecraft.Client/Camera.cpp
+++ b/Minecraft.Client/Camera.cpp
@@ -88,12 +88,12 @@ void Camera::prepare(shared_ptr<Player> player, bool mirror)
ya = cosf(xRot * PI / 180.0f);
}
-TilePos *Camera::getCameraTilePos(shared_ptr<Mob> player, double alpha)
+TilePos *Camera::getCameraTilePos(shared_ptr<LivingEntity> player, double alpha)
{
return new TilePos(getCameraPos(player, alpha));
}
-Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha)
+Vec3 *Camera::getCameraPos(shared_ptr<LivingEntity> player, double alpha)
{
double xx = player->xo + (player->x - player->xo) * alpha;
double yy = player->yo + (player->y - player->yo) * alpha + player->getHeadHeight();
@@ -106,7 +106,7 @@ Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha)
return Vec3::newTemp(xt, yt, zt);
}
-int Camera::getBlockAt(Level *level, shared_ptr<Mob> player, float alpha)
+int Camera::getBlockAt(Level *level, shared_ptr<LivingEntity> player, float alpha)
{
Vec3 *p = Camera::getCameraPos(player, alpha);
TilePos tp = TilePos(p);