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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/BubbleParticle.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/BubbleParticle.cpp')
| -rw-r--r-- | Minecraft.Client/BubbleParticle.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/BubbleParticle.cpp b/Minecraft.Client/BubbleParticle.cpp index 29dd1202..2d1380eb 100644 --- a/Minecraft.Client/BubbleParticle.cpp +++ b/Minecraft.Client/BubbleParticle.cpp @@ -16,11 +16,11 @@ BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, doubl size = size*(random->nextFloat()*0.6f+0.2f); - xd = xa*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f; - yd = ya*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f; - zd = za*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f; + xd = xa*0.2f+(float)(Math::random()*2-1)*0.02f; + yd = ya*0.2f+(float)(Math::random()*2-1)*0.02f; + zd = za*0.2f+(float)(Math::random()*2-1)*0.02f; - lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2)); + lifetime = (int) (8 / (Math::random() * 0.8 + 0.2)); } void BubbleParticle::tick() |
