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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/BubbleParticle.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/BubbleParticle.cpp')
-rw-r--r--Minecraft.Client/BubbleParticle.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/BubbleParticle.cpp b/Minecraft.Client/BubbleParticle.cpp
index 29dd1202..2d1380eb 100644
--- a/Minecraft.Client/BubbleParticle.cpp
+++ b/Minecraft.Client/BubbleParticle.cpp
@@ -16,11 +16,11 @@ BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, doubl
size = size*(random->nextFloat()*0.6f+0.2f);
- xd = xa*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
- yd = ya*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
- zd = za*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
+ xd = xa*0.2f+(float)(Math::random()*2-1)*0.02f;
+ yd = ya*0.2f+(float)(Math::random()*2-1)*0.02f;
+ zd = za*0.2f+(float)(Math::random()*2-1)*0.02f;
- lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
+ lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
}
void BubbleParticle::tick()