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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/BreakingItemParticle.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/BreakingItemParticle.cpp')
-rw-r--r--Minecraft.Client/BreakingItemParticle.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/BreakingItemParticle.cpp b/Minecraft.Client/BreakingItemParticle.cpp
index 51b721f5..8842209b 100644
--- a/Minecraft.Client/BreakingItemParticle.cpp
+++ b/Minecraft.Client/BreakingItemParticle.cpp
@@ -42,7 +42,7 @@ void BreakingItemParticle::render(Tesselator *t, float a, float xa, float ya, fl
float v1 = v0 + 0.999f / 16.0f / 4;
float r = 0.1f * size;
- if (tex != NULL)
+ if (tex != nullptr)
{
u0 = tex->getU((uo / 4.0f) * SharedConstants::WORLD_RESOLUTION);
u1 = tex->getU(((uo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION);
@@ -50,9 +50,9 @@ void BreakingItemParticle::render(Tesselator *t, float a, float xa, float ya, fl
v1 = tex->getV(((vo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION);
}
- float x = (float) (xo + (this->x - xo) * a - xOff);
- float y = (float) (yo + (this->y - yo) * a - yOff);
- float z = (float) (zo + (this->z - zo) * a - zOff);
+ float x = static_cast<float>(xo + (this->x - xo) * a - xOff);
+ float y = static_cast<float>(yo + (this->y - yo) * a - yOff);
+ float z = static_cast<float>(zo + (this->z - zo) * a - zOff);
float br = SharedConstants::TEXTURE_LIGHTING ? 1 : getBrightness(a); // 4J - change brought forward from 1.8.2
t->color(br * rCol, br * gCol, br * bCol);