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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/BoatModel.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/BoatModel.cpp')
-rw-r--r--Minecraft.Client/BoatModel.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/Minecraft.Client/BoatModel.cpp b/Minecraft.Client/BoatModel.cpp
new file mode 100644
index 00000000..d0d465e5
--- /dev/null
+++ b/Minecraft.Client/BoatModel.cpp
@@ -0,0 +1,51 @@
+#include "stdafx.h"
+#include "BoatModel.h"
+
+BoatModel::BoatModel() : Model()
+{
+ cubes[0] = new ModelPart(this, 0, 8);
+ cubes[1] = new ModelPart(this, 0, 0);
+ cubes[2] = new ModelPart(this, 0, 0);
+ cubes[3] = new ModelPart(this, 0, 0);
+ cubes[4] = new ModelPart(this, 0, 0);
+
+ int w = 24;
+ int d = 6;
+ int h = 20;
+ int yOff = 4;
+
+ cubes[0]->addBox((float)(-w / 2), (float)(-h / 2 + 2), -3, w, h - 4, 4, 0);
+ cubes[0]->setPos(0, (float)(0 + yOff), 0);
+
+ cubes[1]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
+ cubes[1]->setPos((float)(-w / 2 + 1), (float)(0 + yOff), 0);
+
+ cubes[2]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
+ cubes[2]->setPos((float)(+w / 2 - 1), (float)(0 + yOff), 0);
+
+ cubes[3]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
+ cubes[3]->setPos(0, (float)(0 + yOff), (float)(-h / 2 + 1));
+
+ cubes[4]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
+ cubes[4]->setPos(0, (float)(0 + yOff), (float)(+h / 2 - 1));
+
+ cubes[0]->xRot = PI / 2;
+ cubes[1]->yRot = PI / 2 * 3;
+ cubes[2]->yRot = PI / 2 * 1;
+ cubes[3]->yRot = PI / 2 * 2;
+
+ // 4J added - compile now to avoid random performance hit first time cubes are rendered
+ cubes[0]->compile(1.0f/16.0f);
+ cubes[1]->compile(1.0f/16.0f);
+ cubes[2]->compile(1.0f/16.0f);
+ cubes[3]->compile(1.0f/16.0f);
+ cubes[4]->compile(1.0f/16.0f);
+}
+
+void BoatModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
+{
+ for (int i = 0; i < 5; i++)
+ {
+ cubes[i]->render(scale, usecompiled);
+ }
+} \ No newline at end of file