diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/BatModel.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/BatModel.cpp')
| -rw-r--r-- | Minecraft.Client/BatModel.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/Minecraft.Client/BatModel.cpp b/Minecraft.Client/BatModel.cpp new file mode 100644 index 00000000..ec582fef --- /dev/null +++ b/Minecraft.Client/BatModel.cpp @@ -0,0 +1,107 @@ +#include "stdafx.h" +#include "..\Minecraft.World\net.minecraft.world.entity.ambient.h" +#include "BatModel.h" +#include "ModelPart.h" + +BatModel::BatModel() : Model() +{ + texWidth = 64; + texHeight = 64; + + head = new ModelPart(this, 0, 0); + head->addBox(-3, -3, -3, 6, 6, 6); + + ModelPart *rightEar = new ModelPart(this, 24, 0); + rightEar->addBox(-4, -6, -2, 3, 4, 1); + head->addChild(rightEar); + ModelPart *leftEar = new ModelPart(this, 24, 0); + leftEar->bMirror = true; + leftEar->addBox(1, -6, -2, 3, 4, 1); + head->addChild(leftEar); + + body = new ModelPart(this, 0, 16); + body->addBox(-3, 4, -3, 6, 12, 6); + body->texOffs(0, 34)->addBox(-5, 16, 0, 10, 6, 1); + + rightWing = new ModelPart(this, 42, 0); + rightWing->addBox(-12, 1, 1.5f, 10, 16, 1); + rightWingTip = new ModelPart(this, 24, 16); + rightWingTip->setPos(-12, 1, 1.5f); + rightWingTip->addBox(-8, 1, 0, 8, 12, 1); + + leftWing = new ModelPart(this, 42, 0); + leftWing->bMirror = true; + leftWing->addBox(2, 1, 1.5f, 10, 16, 1); + leftWingTip = new ModelPart(this, 24, 16); + leftWingTip->bMirror = true; + leftWingTip->setPos(12, 1, 1.5f); + leftWingTip->addBox(0, 1, 0, 8, 12, 1); + + body->addChild(rightWing); + body->addChild(leftWing); + rightWing->addChild(rightWingTip); + leftWing->addChild(leftWingTip); + + // 4J added - compile now to avoid random performance hit first time cubes are rendered + // 4J Stu - Not just performance, but alpha+depth tests don't work right unless we compile here + head->compile(1.0f/16.0f); + body->compile(1.0f/16.0f); + rightWing->compile(1.0f/16.0f); + leftWing->compile(1.0f/16.0f); + rightWingTip->compile(1.0f/16.0f); + leftWingTip->compile(1.0f/16.0f); + rightEar->compile(1.0f/16.0f); + leftEar->compile(1.0f/16.0f); +} + +int BatModel::modelVersion() +{ + return 36; +} + +void BatModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) +{ + shared_ptr<Bat> bat = dynamic_pointer_cast<Bat>(entity); + if (bat->isResting()) + { + float rad = 180 / PI; + head->xRot = xRot / rad; + head->yRot = PI - yRot / rad; + head->zRot = PI; + + head->setPos(0, -2, 0); + rightWing->setPos(-3, 0, 3); + leftWing->setPos(3, 0, 3); + + body->xRot = PI; + + rightWing->xRot = -PI * .05f; + rightWing->yRot = -PI * .40f; + rightWingTip->yRot = -PI * .55f; + leftWing->xRot = rightWing->xRot; + leftWing->yRot = -rightWing->yRot; + leftWingTip->yRot = -rightWingTip->yRot; + } + else + { + float rad = 180 / PI; + head->xRot = xRot / rad; + head->yRot = yRot / rad; + head->zRot = 0; + + head->setPos(0, 0, 0); + rightWing->setPos(0, 0, 0); + leftWing->setPos(0, 0, 0); + + body->xRot = PI * .25f + cos(bob * .1f) * .15f; + body->yRot = 0; + + rightWing->yRot = cos(bob * 1.3f) * PI * .25f; + leftWing->yRot = -rightWing->yRot; + rightWingTip->yRot = rightWing->yRot * .5f; + leftWingTip->yRot = -rightWing->yRot * .5f; + } + + head->render(scale, usecompiled); + body->render(scale, usecompiled); +}
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