diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/AbstractTexturePack.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/AbstractTexturePack.cpp')
| -rw-r--r-- | Minecraft.Client/AbstractTexturePack.cpp | 49 |
1 files changed, 24 insertions, 25 deletions
diff --git a/Minecraft.Client/AbstractTexturePack.cpp b/Minecraft.Client/AbstractTexturePack.cpp index a3c67727..80799a4c 100644 --- a/Minecraft.Client/AbstractTexturePack.cpp +++ b/Minecraft.Client/AbstractTexturePack.cpp @@ -3,22 +3,21 @@ #include "AbstractTexturePack.h" #include "..\Minecraft.World\InputOutputStream.h" #include "..\Minecraft.World\StringHelpers.h" -#include "Common/UI/UI.h" AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name) { // 4J init textureId = -1; - m_colourTable = nullptr; + m_colourTable = NULL; this->file = file; this->fallback = fallback; - m_iconData = nullptr; + m_iconData = NULL; m_iconSize = 0; - m_comparisonData = nullptr; + m_comparisonData = NULL; m_comparisonSize = 0; // 4J Stu - These calls need to be in the most derived version of the class @@ -42,7 +41,7 @@ void AbstractTexturePack::loadIcon() const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string WCHAR szResourceLocator[ LOCATOR_SIZE ]; - const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr); + const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL); swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/TexturePackIcon.png"); UINT size = 0; @@ -58,7 +57,7 @@ void AbstractTexturePack::loadComparison() const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string WCHAR szResourceLocator[ LOCATOR_SIZE ]; - const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr); + const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL); swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/DefaultPack_Comparison.png"); UINT size = 0; @@ -71,8 +70,8 @@ void AbstractTexturePack::loadDescription() { // 4J Unused currently #if 0 - InputStream *inputStream = nullptr; - BufferedReader *br = nullptr; + InputStream *inputStream = NULL; + BufferedReader *br = NULL; //try { inputStream = getResourceImplementation(L"/pack.txt"); br = new BufferedReader(new InputStreamReader(inputStream)); @@ -82,12 +81,12 @@ void AbstractTexturePack::loadDescription() //} finally { // TODO [EB]: use IOUtils.closeSilently() // try { - if (br != nullptr) + if (br != NULL) { br->close(); delete br; } - if (inputStream != nullptr) + if (inputStream != NULL) { inputStream->close(); delete inputStream; @@ -106,7 +105,7 @@ InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFal { app.DebugPrintf("texture - %ls\n",name.c_str()); InputStream *is = getResourceImplementation(name); - if (is == nullptr && fallback != nullptr && allowFallback) + if (is == NULL && fallback != NULL && allowFallback) { is = fallback->getResource(name, true); } @@ -122,7 +121,7 @@ InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFal void AbstractTexturePack::unload(Textures *textures) { - if (iconImage != nullptr && textureId != -1) + if (iconImage != NULL && textureId != -1) { textures->releaseTexture(textureId); } @@ -130,7 +129,7 @@ void AbstractTexturePack::unload(Textures *textures) void AbstractTexturePack::load(Textures *textures) { - if (iconImage != nullptr) + if (iconImage != NULL) { if (textureId == -1) { @@ -150,7 +149,7 @@ bool AbstractTexturePack::hasFile(const wstring &name, bool allowFallback) { bool hasFile = this->hasFile(name); - return !hasFile && (allowFallback && fallback != nullptr) ? fallback->hasFile(name, allowFallback) : hasFile; + return !hasFile && (allowFallback && fallback != NULL) ? fallback->hasFile(name, allowFallback) : hasFile; } DWORD AbstractTexturePack::getId() @@ -232,7 +231,7 @@ void AbstractTexturePack::loadDefaultUI() { #ifdef _XBOX // load from the .xzp file - const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr); + const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL); // Load new skin const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string @@ -241,7 +240,7 @@ void AbstractTexturePack::loadDefaultUI() swprintf(szResourceLocator, LOCATOR_SIZE,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/skin_Minecraft.xur"); XuiFreeVisuals(L""); - app.LoadSkin(szResourceLocator,nullptr);//L"TexturePack"); + app.LoadSkin(szResourceLocator,NULL);//L"TexturePack"); //CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack"); CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj); #else @@ -260,7 +259,7 @@ void AbstractTexturePack::loadDefaultColourTable() // Load the file #ifdef __PS3__ // need to check if it's a BD build, so pass in the name - File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":nullptr).append(L"res/colours.col")); + File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":NULL).append(L"res/colours.col")); #else File coloursFile(AbstractTexturePack::getPath(true).append(L"res/colours.col")); @@ -270,12 +269,12 @@ void AbstractTexturePack::loadDefaultColourTable() if(coloursFile.exists()) { DWORD dwLength = coloursFile.length(); - byteArray data(static_cast<unsigned int>(dwLength)); + byteArray data(dwLength); FileInputStream fis(coloursFile); fis.read(data,0,dwLength); fis.close(); - if(m_colourTable != nullptr) delete m_colourTable; + if(m_colourTable != NULL) delete m_colourTable; m_colourTable = new ColourTable(data.data, dwLength); delete [] data.data; @@ -291,7 +290,7 @@ void AbstractTexturePack::loadDefaultHTMLColourTable() { #ifdef _XBOX // load from the .xzp file - const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr); + const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL); const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string WCHAR szResourceLocator[ LOCATOR_SIZE ]; @@ -310,7 +309,7 @@ void AbstractTexturePack::loadDefaultHTMLColourTable() { wsprintfW(szResourceLocator,L"section://%X,%s#%s",c_ModuleHandle,L"media", L"media/"); HXUIOBJ hScene; - HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", nullptr, &hScene); + HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", NULL, &hScene); if(HRESULT_SUCCEEDED(hr)) { @@ -334,7 +333,7 @@ void AbstractTexturePack::loadHTMLColourTableFromXuiScene(HXUIOBJ hObj) HXUIOBJ child; HRESULT hr = XuiElementGetFirstChild(hObj, &child); - while(HRESULT_SUCCEEDED(hr) && child != nullptr) + while(HRESULT_SUCCEEDED(hr) && child != NULL) { LPCWSTR childName; XuiElementGetId(child,&childName); @@ -375,7 +374,7 @@ void AbstractTexturePack::unloadUI() wstring AbstractTexturePack::getXuiRootPath() { - const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr); + const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL); // Load new skin const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string @@ -387,14 +386,14 @@ wstring AbstractTexturePack::getXuiRootPath() PBYTE AbstractTexturePack::getPackIcon(DWORD &dwImageBytes) { - if(m_iconSize == 0 || m_iconData == nullptr) loadIcon(); + if(m_iconSize == 0 || m_iconData == NULL) loadIcon(); dwImageBytes = m_iconSize; return m_iconData; } PBYTE AbstractTexturePack::getPackComparison(DWORD &dwImageBytes) { - if(m_comparisonSize == 0 || m_comparisonData == nullptr) loadComparison(); + if(m_comparisonSize == 0 || m_comparisonData == NULL) loadComparison(); dwImageBytes = m_comparisonSize; return m_comparisonData; |
