diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/AbstractProjectileDispenseBehavior.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/AbstractProjectileDispenseBehavior.cpp')
| -rw-r--r-- | Minecraft.Client/AbstractProjectileDispenseBehavior.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Minecraft.Client/AbstractProjectileDispenseBehavior.cpp b/Minecraft.Client/AbstractProjectileDispenseBehavior.cpp new file mode 100644 index 00000000..5e4b888b --- /dev/null +++ b/Minecraft.Client/AbstractProjectileDispenseBehavior.cpp @@ -0,0 +1,37 @@ +#include "stdafx.h" +#include "..\Minecraft.World\net.minecraft.core.h" +#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h" +#include "..\Minecraft.World\net.minecraft.world.level.tile.h" +#include "..\Minecraft.World\net.minecraft.world.level.h" +#include "AbstractProjectileDispenseBehavior.h" + +shared_ptr<ItemInstance> AbstractProjectileDispenseBehavior::execute(BlockSource *source, shared_ptr<ItemInstance> dispensed) +{ + Level *world = source->getWorld(); + Position position = DispenserTile::getDispensePosition(source); + FacingEnum *facing = DispenserTile::getFacing(source->getData()); + + shared_ptr<Projectile> arrow = getProjectile(world, position); + arrow->shoot(facing->getStepX(), facing->getStepY() + .1f, facing->getStepZ(), getPower(), getUncertainty()); + world->addEntity(arrow); + + dispensed->remove(1); + + return dispensed; +} + +void AbstractProjectileDispenseBehavior::playSound(BlockSource *source) +{ + source->getWorld()->levelEvent(LevelEvent::SOUND_LAUNCH, source->getBlockX(), source->getBlockY(), source->getBlockZ(), 0); +} + + +float AbstractProjectileDispenseBehavior::getUncertainty() +{ + return 6; +} + +float AbstractProjectileDispenseBehavior::getPower() +{ + return 1.1f; +} |
