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authorrtm516 <rtm516@users.noreply.github.com>2026-03-17 21:39:22 +0000
committerGitHub <noreply@github.com>2026-03-17 16:39:22 -0500
commit02a5961f39673be403fda3edbf6fb1265bd93477 (patch)
treeade5f3cfd70fcb6e0add6492f182cc571bec7f3a /CMakeLists.txt
parent1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff)
Move project to CMake (#781)
* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt297
1 files changed, 83 insertions, 214 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ceb15951..63071a0e 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -13,232 +13,101 @@ if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
message(FATAL_ERROR "Use a 64-bit generator/toolchain (x64).")
endif()
+set(CMAKE_CONFIGURATION_TYPES
+ "Debug"
+ "Release"
+ CACHE STRING "" FORCE
+)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
-function(configure_msvc_target target)
- target_compile_options(${target} PRIVATE
- $<$<AND:$<NOT:$<CONFIG:Release>>,$<COMPILE_LANGUAGE:C,CXX>>:/W3>
- $<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/W0>
- $<$<COMPILE_LANGUAGE:C,CXX>:/MP>
- $<$<COMPILE_LANGUAGE:C,CXX>:/FS>
- $<$<COMPILE_LANGUAGE:CXX>:/EHsc>
- $<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/GL /O2 /Oi /GT /GF>
- )
+function(configure_compiler_target target)
+ # MSVC and compatible compilers (like Clang-cl)
+ if (MSVC)
+ target_compile_options(${target} PRIVATE
+ $<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/W3>
+ $<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/W0>
+ $<$<COMPILE_LANGUAGE:C,CXX>:/MP>
+ $<$<COMPILE_LANGUAGE:C,CXX>:/FS>
+ $<$<COMPILE_LANGUAGE:C,CXX>:/GS>
+ $<$<COMPILE_LANGUAGE:CXX>:/EHsc>
+ $<$<COMPILE_LANGUAGE:CXX>:/GR>
+ $<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/Od>
+ $<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/O2 /Oi /GT /GF>
+ )
+ endif()
+
+ # MSVC
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
+ target_compile_options(${target} PRIVATE
+ $<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/GL>
+ )
+ target_link_options(${target} PRIVATE
+ $<$<CONFIG:Release>:/LTCG:incremental>
+ )
+ endif()
+
+ # Clang
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ target_compile_options(${target} PRIVATE
+ $<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:-O0 -Wall>
+ $<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:-O2 -w -flto>
+ )
+ target_link_options(${target} PRIVATE
+ $<$<CONFIG:Release>:-flto>
+ )
+ endif()
endfunction()
-include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/WorldSources.cmake")
-include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/ClientSources.cmake")
-list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/")
-list(TRANSFORM MINECRAFT_CLIENT_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/")
-list(APPEND MINECRAFT_CLIENT_SOURCES
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/MinecraftWindows.rc"
+# ---
+# Configuration
+# ---
+set(MINECRAFT_SHARED_DEFINES
+ _LARGE_WORLDS
+ _DEBUG_MENUS_ENABLED
+ $<$<CONFIG:Debug>:_DEBUG>
+ _CRT_NON_CONFORMING_SWPRINTFS
+ _CRT_SECURE_NO_WARNINGS
)
-add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES})
-target_include_directories(MinecraftWorld PRIVATE
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
-)
-target_compile_definitions(MinecraftWorld PRIVATE
- $<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
- $<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
-)
-if(MSVC)
- configure_msvc_target(MinecraftWorld)
-endif()
+# Add platform-specific defines
+list(APPEND MINECRAFT_SHARED_DEFINES ${PLATFORM_DEFINES})
-add_executable(MinecraftClient WIN32 ${MINECRAFT_CLIENT_SOURCES})
-target_include_directories(MinecraftClient PRIVATE
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
- "${CMAKE_CURRENT_SOURCE_DIR}/include/"
-)
-target_compile_definitions(MinecraftClient PRIVATE
- $<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
- $<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
-)
-if(MSVC)
- configure_msvc_target(MinecraftClient)
- target_link_options(MinecraftClient PRIVATE
- $<$<CONFIG:Release>:/LTCG /INCREMENTAL:NO>
- )
+# ---
+# Sources
+# ---
+add_subdirectory(Minecraft.World)
+add_subdirectory(Minecraft.Client)
+if(PLATFORM_NAME STREQUAL "Windows64") # Server is only supported on Windows for now
+ add_subdirectory(Minecraft.Server)
endif()
-set_target_properties(MinecraftClient PROPERTIES
- VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:MinecraftClient>"
-)
-
-target_link_libraries(MinecraftClient PRIVATE
- MinecraftWorld
- d3d11
- XInput9_1_0
- wsock32
- legacy_stdio_definitions
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyperfmon_w64.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyexpruntime_w64.lib"
- $<$<CONFIG:Debug>:
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib"
- >
- $<$<NOT:$<CONFIG:Debug>>:
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib"
- >
-)
-
-set(MINECRAFT_SERVER_SOURCES ${MINECRAFT_CLIENT_SOURCES})
-list(APPEND MINECRAFT_SERVER_SOURCES
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Windows64/ServerMain.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Access/Access.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Access/BanManager.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Access/WhitelistManager.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/ServerCli.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/ServerCliInput.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/ServerCliParser.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/ServerCliEngine.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/ServerCliRegistry.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/ban/CliCommandBan.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/ban-ip/CliCommandBanIp.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/ban-list/CliCommandBanList.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/help/CliCommandHelp.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/pardon/CliCommandPardon.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/pardon-ip/CliCommandPardonIp.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/stop/CliCommandStop.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/list/CliCommandList.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/gamemode/CliCommandGamemode.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/time/CliCommandTime.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/weather/CliCommandWeather.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/give/CliCommandGive.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/enchant/CliCommandEnchant.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/kill/CliCommandKill.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/defaultgamemode/CliCommandDefaultGamemode.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Console/commands/experience/CliCommandExperience.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Common/FileUtils.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Common/StringUtils.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/ServerLogger.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/ServerLogManager.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/ServerProperties.cpp"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/vendor/linenoise/linenoise.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/WorldManager.cpp"
-)
-
-add_executable(MinecraftServer ${MINECRAFT_SERVER_SOURCES})
-target_include_directories(MinecraftServer PRIVATE
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
- "${CMAKE_CURRENT_SOURCE_DIR}/include/"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Server/Windows64"
-)
-target_compile_definitions(MinecraftServer PRIVATE
- $<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;MINECRAFT_SERVER_BUILD>
- $<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;MINECRAFT_SERVER_BUILD>
-)
-if(MSVC)
- configure_msvc_target(MinecraftServer)
- target_link_options(MinecraftServer PRIVATE
- $<$<CONFIG:Release>:/LTCG /INCREMENTAL:NO>
- )
-endif()
-
-set_target_properties(MinecraftServer PROPERTIES
- OUTPUT_NAME "Minecraft.Server"
- VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:MinecraftServer>"
- VS_DEBUGGER_COMMAND_ARGUMENTS "-port 25565 -bind 0.0.0.0 -name DedicatedServer"
-)
-
-target_link_libraries(MinecraftServer PRIVATE
- MinecraftWorld
- d3d11
- XInput9_1_0
- wsock32
- legacy_stdio_definitions
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyperfmon_w64.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyexpruntime_w64.lib"
- $<$<CONFIG:Debug>:
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib"
- >
- $<$<NOT:$<CONFIG:Debug>>:
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage.lib"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib"
- >
+# ---
+# Build versioning
+# ---
+set(BUILDVER_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/GenerateBuildVer.cmake")
+set(BUILDVER_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/generated/Common/BuildVer.h")
+
+add_custom_target(GenerateBuildVer
+ COMMAND ${CMAKE_COMMAND}
+ "-DOUTPUT_FILE=${BUILDVER_OUTPUT}"
+ -P "${BUILDVER_SCRIPT}"
+ COMMENT "Generating BuildVer.h..."
+ VERBATIM
)
-if(CMAKE_HOST_WIN32)
- message(STATUS "Starting redist copy...")
- execute_process(
- COMMAND robocopy.exe
- "${CMAKE_CURRENT_SOURCE_DIR}/x64/Release"
- "${CMAKE_CURRENT_BINARY_DIR}"
- /S /MT /R:0 /W:0 /NP
- )
- message(STATUS "Starting asset copy...")
- execute_process(
- COMMAND robocopy.exe
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
- "${CMAKE_CURRENT_BINARY_DIR}"
- /S /MT /R:0 /W:0 /NP
- /XF "*.cpp" "*.c" "*.h" "*.hpp" "*.asm"
- "*.xml" "*.lang" "*.vcxproj" "*.vcxproj.*" "*.sln"
- "*.docx" "*.xls"
- "*.bat" "*.cmd" "*.ps1" "*.py"
- "*Test*"
- /XD "Durango*" "Orbis*" "PS*" "Xbox"
- )
- message(STATUS "Patching Windows64Media...")
- execute_process(
- COMMAND robocopy.exe
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/DurangoMedia"
- "${CMAKE_CURRENT_BINARY_DIR}/Windows64Media"
- /S /MT /R:0 /W:0 /NP
- /XF "*.h" "*.xml" "*.lang" "*.bat"
- )
-elseif(CMAKE_HOST_UNIX)
- message(STATUS "Starting redist copy...")
- execute_process(
- COMMAND rsync -av "${CMAKE_CURRENT_SOURCE_DIR}/x64/Release/" "${CMAKE_CURRENT_BINARY_DIR}/"
- )
- message(STATUS "Starting asset copy...")
- execute_process(
- COMMAND rsync -av
- "--exclude=*.cpp" "--exclude=*.c" "--exclude=*.h" "--exclude=*.hpp" "--exclude=*.asm"
- "--exclude=*.xml" "--exclude=*.lang" "--exclude=*.vcxproj" "--exclude=*.vcxproj.*" "--exclude=*.sln"
- "--exclude=*.docx" "--exclude=*.xls"
- "--exclude=*.bat" "--exclude=*.cmd" "--exclude=*.ps1" "--exclude=*.py"
- "--exclude=*Test*"
- "--exclude=Durango*" "--exclude=Orbis*" "--exclude=PS*" "--exclude=Xbox"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/" "${CMAKE_CURRENT_BINARY_DIR}/"
- )
- message(STATUS "Patching Windows64Media...")
- execute_process(
- COMMAND rsync -av
- "--exclude=*.h" "--exclude=*.xml" "--exclude=*.lang" "--exclude=*.bat"
- "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/DurangoMedia/" "${CMAKE_CURRENT_BINARY_DIR}/Windows64Media/"
- )
-else()
- message(FATAL_ERROR "Redist and asset copying is only supported on Windows (Robocopy) and Unix systems (rsync).")
+add_dependencies(Minecraft.World GenerateBuildVer)
+add_dependencies(Minecraft.Client GenerateBuildVer)
+if(PLATFORM_NAME STREQUAL "Windows64")
+ add_dependencies(Minecraft.Server GenerateBuildVer)
endif()
-add_custom_command(TARGET MinecraftServer POST_BUILD
- COMMAND "${CMAKE_COMMAND}"
- -DPROJECT_SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}"
- -DOUTPUT_DIR="$<TARGET_FILE_DIR:MinecraftServer>"
- -DCONFIGURATION=$<CONFIG>
- -P "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CopyServerAssets.cmake"
- VERBATIM
-)
+# ---
+# Project organisation
+# ---
+# Set the startup project for Visual Studio
+set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT Minecraft.Client)
-set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MinecraftServer)
+# Setup folders for Visual Studio, just hides the build targets under a sub folder
+set_property(GLOBAL PROPERTY USE_FOLDERS ON)
+set_property(TARGET GenerateBuildVer PROPERTY FOLDER "Build")