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| author | FancyEX <30706150+fancythedeveloper@users.noreply.github.com> | 2026-03-03 12:58:04 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-04 00:58:04 +0700 |
| commit | 540e33d787ee46902fb49373a8a18b2d2e6d766d (patch) | |
| tree | 9b5db1765a96f9db32109cd0f55e1e67b8225189 | |
| parent | 1b0e5df27e339d616c4b79f7cc30ab5f7582fd9e (diff) | |
Separate _WINDOWS64 and _XBOX_ONE (#248)
The latter returning to the original 512 value.
| -rw-r--r-- | Minecraft.Client/LevelRenderer.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Minecraft.Client/LevelRenderer.h b/Minecraft.Client/LevelRenderer.h index d9e56e34..a9e73a60 100644 --- a/Minecraft.Client/LevelRenderer.h +++ b/Minecraft.Client/LevelRenderer.h @@ -52,8 +52,10 @@ public: static const int CHUNK_SIZE = 16; #endif static const int CHUNK_Y_COUNT = Level::maxBuildHeight / CHUNK_SIZE; -#if (defined _XBOX_ONE || defined _WINDOWS64) - static const int MAX_COMMANDBUFFER_ALLOCATIONS = 2047 * 1024 * 1024; // Changed to 2047. 4J had set to 512. +#if defined _WINDOWS64 + static const int MAX_COMMANDBUFFER_ALLOCATIONS = 2047 * 1024 * 1024; // Changed to 2047. 4J had set to 512. +#elif defined _XBOX_ONE + static const int MAX_COMMANDBUFFER_ALLOCATIONS = 512 * 1024 * 1024; // 4J - added #elif defined __ORBIS__ static const int MAX_COMMANDBUFFER_ALLOCATIONS = 448 * 1024 * 1024; // 4J - added - hard limit is 512 so giving a lot of headroom here for fragmentation (have seen 16MB lost to fragmentation in multiplayer crash dump before) #elif defined __PS3__ |
