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authorVivyaCC <21315274+enginelesscc@users.noreply.github.com>2026-03-06 23:25:57 +0100
committervoid_17 <heroerror3@gmail.com>2026-03-07 23:58:51 +0700
commit52b1882f13bfc35b052c68fafd4641829cbd34fe (patch)
tree477ef202101f015652da1ad96c808be48eecec7b
parent6dfdd9032892f933a2cd23470ccd03149d114811 (diff)
win cpp23 compat: Minecraft.Client
-rw-r--r--Minecraft.Client/Common/Audio/SoundEngine.cpp2
-rw-r--r--Minecraft.Client/Common/Audio/SoundEngine.h2
-rw-r--r--Minecraft.Client/Common/Colours/ColourTable.cpp2
-rw-r--r--Minecraft.Client/Common/Colours/ColourTable.h2
-rw-r--r--Minecraft.Client/Common/DLC/DLCAudioFile.cpp2
-rw-r--r--Minecraft.Client/Common/DLC/DLCAudioFile.h2
-rw-r--r--Minecraft.Client/Common/DLC/DLCManager.cpp2
-rw-r--r--Minecraft.Client/Common/DLC/DLCManager.h2
-rw-r--r--Minecraft.Client/Common/GameRules/GameRuleManager.cpp4
-rw-r--r--Minecraft.Client/Common/GameRules/GameRuleManager.h4
-rw-r--r--Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp3
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp2
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h2
-rw-r--r--Minecraft.Client/DirtyChunkSorter.h2
-rw-r--r--Minecraft.Client/DistanceChunkSorter.h2
-rw-r--r--Minecraft.Client/Textures.cpp6
-rw-r--r--Minecraft.Client/Textures.h2
-rw-r--r--Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d11.cpp2
-rw-r--r--Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d1x_shared.inl106
-rw-r--r--Minecraft.Client/stdafx.h34
20 files changed, 95 insertions, 90 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.cpp b/Minecraft.Client/Common/Audio/SoundEngine.cpp
index 13826da3..4b8f5f5b 100644
--- a/Minecraft.Client/Common/Audio/SoundEngine.cpp
+++ b/Minecraft.Client/Common/Audio/SoundEngine.cpp
@@ -103,7 +103,7 @@ char SoundEngine::m_szRedistName[]={"redist"};
#endif
-char *SoundEngine::m_szStreamFileA[eStream_Max]=
+const char *SoundEngine::m_szStreamFileA[eStream_Max]=
{
"calm1",
"calm2",
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.h b/Minecraft.Client/Common/Audio/SoundEngine.h
index 5bd2fe4b..5417dcec 100644
--- a/Minecraft.Client/Common/Audio/SoundEngine.h
+++ b/Minecraft.Client/Common/Audio/SoundEngine.h
@@ -151,7 +151,7 @@ private:
static char m_szSoundPath[];
static char m_szMusicPath[];
static char m_szRedistName[];
- static char *m_szStreamFileA[eStream_Max];
+ static const char *m_szStreamFileA[eStream_Max];
AUDIO_LISTENER m_ListenerA[MAX_LOCAL_PLAYERS];
int m_validListenerCount;
diff --git a/Minecraft.Client/Common/Colours/ColourTable.cpp b/Minecraft.Client/Common/Colours/ColourTable.cpp
index e4bfe732..fa1e9d69 100644
--- a/Minecraft.Client/Common/Colours/ColourTable.cpp
+++ b/Minecraft.Client/Common/Colours/ColourTable.cpp
@@ -4,7 +4,7 @@
unordered_map<wstring,eMinecraftColour> ColourTable::s_colourNamesMap;
-wchar_t *ColourTable::ColourTableElements[eMinecraftColour_COUNT] =
+const wchar_t *ColourTable::ColourTableElements[eMinecraftColour_COUNT] =
{
L"NOTSET",
diff --git a/Minecraft.Client/Common/Colours/ColourTable.h b/Minecraft.Client/Common/Colours/ColourTable.h
index 8e0a348c..af99a8ed 100644
--- a/Minecraft.Client/Common/Colours/ColourTable.h
+++ b/Minecraft.Client/Common/Colours/ColourTable.h
@@ -5,7 +5,7 @@ class ColourTable
private:
unsigned int m_colourValues[eMinecraftColour_COUNT];
- static wchar_t *ColourTableElements[eMinecraftColour_COUNT];
+ static const wchar_t *ColourTableElements[eMinecraftColour_COUNT];
static unordered_map<wstring,eMinecraftColour> s_colourNamesMap;
public:
diff --git a/Minecraft.Client/Common/DLC/DLCAudioFile.cpp b/Minecraft.Client/Common/DLC/DLCAudioFile.cpp
index 6faf0c3b..7116f62d 100644
--- a/Minecraft.Client/Common/DLC/DLCAudioFile.cpp
+++ b/Minecraft.Client/Common/DLC/DLCAudioFile.cpp
@@ -26,7 +26,7 @@ PBYTE DLCAudioFile::getData(DWORD &dwBytes)
return m_pbData;
}
-WCHAR *DLCAudioFile::wchTypeNamesA[]=
+const WCHAR *DLCAudioFile::wchTypeNamesA[]=
{
L"CUENAME",
L"CREDIT",
diff --git a/Minecraft.Client/Common/DLC/DLCAudioFile.h b/Minecraft.Client/Common/DLC/DLCAudioFile.h
index 728512d7..f1a356fe 100644
--- a/Minecraft.Client/Common/DLC/DLCAudioFile.h
+++ b/Minecraft.Client/Common/DLC/DLCAudioFile.h
@@ -28,7 +28,7 @@ public:
e_AudioParamType_Max,
};
- static WCHAR *wchTypeNamesA[e_AudioParamType_Max];
+ static const WCHAR *wchTypeNamesA[e_AudioParamType_Max];
DLCAudioFile(const wstring &path);
diff --git a/Minecraft.Client/Common/DLC/DLCManager.cpp b/Minecraft.Client/Common/DLC/DLCManager.cpp
index 36f4d7f7..dd34e67f 100644
--- a/Minecraft.Client/Common/DLC/DLCManager.cpp
+++ b/Minecraft.Client/Common/DLC/DLCManager.cpp
@@ -7,7 +7,7 @@
#include "..\..\Minecraft.h"
#include "..\..\TexturePackRepository.h"
-WCHAR *DLCManager::wchTypeNamesA[]=
+const WCHAR *DLCManager::wchTypeNamesA[]=
{
L"DISPLAYNAME",
L"THEMENAME",
diff --git a/Minecraft.Client/Common/DLC/DLCManager.h b/Minecraft.Client/Common/DLC/DLCManager.h
index 27765232..d4dd2508 100644
--- a/Minecraft.Client/Common/DLC/DLCManager.h
+++ b/Minecraft.Client/Common/DLC/DLCManager.h
@@ -48,7 +48,7 @@ public:
e_DLCParamType_Max,
};
- static WCHAR *wchTypeNamesA[e_DLCParamType_Max];
+ static const WCHAR *wchTypeNamesA[e_DLCParamType_Max];
private:
vector<DLCPack *> m_packs;
diff --git a/Minecraft.Client/Common/GameRules/GameRuleManager.cpp b/Minecraft.Client/Common/GameRules/GameRuleManager.cpp
index 8f172443..0606808c 100644
--- a/Minecraft.Client/Common/GameRules/GameRuleManager.cpp
+++ b/Minecraft.Client/Common/GameRules/GameRuleManager.cpp
@@ -12,7 +12,7 @@
#include "ConsoleGameRules.h"
#include "GameRuleManager.h"
-WCHAR *GameRuleManager::wchTagNameA[] =
+const WCHAR *GameRuleManager::wchTagNameA[] =
{
L"", // eGameRuleType_Root
L"MapOptions", // eGameRuleType_LevelGenerationOptions
@@ -34,7 +34,7 @@ WCHAR *GameRuleManager::wchTagNameA[] =
L"UpdatePlayer", // eGameRuleType_UpdatePlayerRule
};
-WCHAR *GameRuleManager::wchAttrNameA[] =
+const WCHAR *GameRuleManager::wchAttrNameA[] =
{
L"descriptionName", // eGameRuleAttr_descriptionName
L"promptName", // eGameRuleAttr_promptName
diff --git a/Minecraft.Client/Common/GameRules/GameRuleManager.h b/Minecraft.Client/Common/GameRules/GameRuleManager.h
index e9e983b8..3f446e84 100644
--- a/Minecraft.Client/Common/GameRules/GameRuleManager.h
+++ b/Minecraft.Client/Common/GameRules/GameRuleManager.h
@@ -24,8 +24,8 @@ class WstringLookup;
class GameRuleManager
{
public:
- static WCHAR *wchTagNameA[ConsoleGameRules::eGameRuleType_Count];
- static WCHAR *wchAttrNameA[ConsoleGameRules::eGameRuleAttr_Count];
+ static const WCHAR *wchTagNameA[ConsoleGameRules::eGameRuleType_Count];
+ static const WCHAR *wchAttrNameA[ConsoleGameRules::eGameRuleAttr_Count];
static const short version_number = 2;
diff --git a/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp b/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
index a2ab17a8..00462a90 100644
--- a/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
@@ -1051,7 +1051,8 @@ void UIScene_LoadOrJoinMenu::GetSaveInfo()
m_pSaveDetails=StorageManager.ReturnSavesInfo();
if(m_pSaveDetails==NULL)
{
- C4JStorage::ESaveGameState eSGIStatus= StorageManager.GetSavesInfo(m_iPad,NULL,this,"save");
+ char savename[] = "save";
+ C4JStorage::ESaveGameState eSGIStatus = StorageManager.GetSavesInfo(m_iPad, NULL, this, savename);
}
#if TO_BE_IMPLEMENTED
diff --git a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
index d4f26ae7..9e0059f3 100644
--- a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
@@ -13,7 +13,7 @@
//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
#define SKIN_SELECT_MAX_DEFAULTS 2
-WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
+const WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
{
L"USE LOCALISED VERSION", // Server selected
L"Steve",
diff --git a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h
index e8d76096..60579ac6 100644
--- a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h
+++ b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h
@@ -6,7 +6,7 @@
class UIScene_SkinSelectMenu : public UIScene
{
private:
- static WCHAR *wchDefaultNamesA[eDefaultSkins_Count];
+ static const WCHAR *wchDefaultNamesA[eDefaultSkins_Count];
// 4J Stu - How many to show on each side of the main control
static const BYTE sidePreviewControls = 4;
diff --git a/Minecraft.Client/DirtyChunkSorter.h b/Minecraft.Client/DirtyChunkSorter.h
index 1bf8b61f..2c34d4bf 100644
--- a/Minecraft.Client/DirtyChunkSorter.h
+++ b/Minecraft.Client/DirtyChunkSorter.h
@@ -2,7 +2,7 @@
class Chunk;
class Mob;
-class DirtyChunkSorter : public std::binary_function<const Chunk *,const Chunk *,bool>
+class DirtyChunkSorter
{
private:
shared_ptr<LivingEntity> cameraEntity;
diff --git a/Minecraft.Client/DistanceChunkSorter.h b/Minecraft.Client/DistanceChunkSorter.h
index 4789070d..224737ab 100644
--- a/Minecraft.Client/DistanceChunkSorter.h
+++ b/Minecraft.Client/DistanceChunkSorter.h
@@ -2,7 +2,7 @@
class Entity;
class Chunk;
-class DistanceChunkSorter : public std::binary_function<const Chunk *,const Chunk *,bool>
+class DistanceChunkSorter
{
private:
double ix, iy, iz;
diff --git a/Minecraft.Client/Textures.cpp b/Minecraft.Client/Textures.cpp
index cd6e0bae..9a2e98a6 100644
--- a/Minecraft.Client/Textures.cpp
+++ b/Minecraft.Client/Textures.cpp
@@ -24,7 +24,7 @@ bool Textures::MIPMAP = true;
C4JRender::eTextureFormat Textures::TEXTURE_FORMAT = C4JRender::TEXTURE_FORMAT_RxGyBzAw;
int Textures::preLoadedIdx[TN_COUNT];
-wchar_t *Textures::preLoaded[TN_COUNT] =
+const wchar_t *Textures::preLoaded[TN_COUNT] =
{
L"%blur%misc/pumpkinblur",
// L"%blur%/misc/vignette", // Not currently used
@@ -1520,7 +1520,7 @@ TEXTURE_NAME TUImages[] =
};
// This is for any TU textures that aren't part of our enum indexed preload set
-wchar_t *TUImagePaths[] =
+const wchar_t *TUImagePaths[] =
{
L"font/Default",
L"font/Mojangles_7",
@@ -1579,7 +1579,7 @@ TEXTURE_NAME OriginalImages[] =
TN_COUNT
};
-wchar_t *OriginalImagesPaths[] =
+const wchar_t *OriginalImagesPaths[] =
{
L"misc/watercolor.png",
diff --git a/Minecraft.Client/Textures.h b/Minecraft.Client/Textures.h
index eb3d2f6d..1fca5610 100644
--- a/Minecraft.Client/Textures.h
+++ b/Minecraft.Client/Textures.h
@@ -243,7 +243,7 @@ public:
static C4JRender::eTextureFormat TEXTURE_FORMAT;
private:
- static wchar_t *preLoaded[TN_COUNT];
+ static const wchar_t *preLoaded[TN_COUNT];
static int preLoadedIdx[TN_COUNT];
unordered_map<wstring, int> idMap;
diff --git a/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d11.cpp b/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d11.cpp
index dea9e315..9ebf6c5d 100644
--- a/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d11.cpp
+++ b/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d11.cpp
@@ -56,7 +56,7 @@ typedef ID3D11DeviceContext ID3D1XContext;
typedef F32 ViewCoord;
typedef gdraw_d3d11_resourcetype gdraw_resourcetype;
-static void report_d3d_error(HRESULT hr, char *call, char *context);
+static void report_d3d_error(HRESULT hr, const char *call, const char *context);
static void *map_buffer(ID3D1XContext *ctx, ID3D11Buffer *buf, bool discard)
{
diff --git a/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d1x_shared.inl b/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d1x_shared.inl
index df42488c..7e4db038 100644
--- a/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d1x_shared.inl
+++ b/Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d1x_shared.inl
@@ -200,7 +200,7 @@ static void safe_release(T *&p)
}
}
-static void report_d3d_error(HRESULT hr, char *call, char *context)
+static void report_d3d_error(HRESULT hr, const char *call, const char *context)
{
if (hr == E_OUTOFMEMORY)
IggyGDrawSendWarning(NULL, "GDraw D3D out of memory in %s%s", call, context);
@@ -478,7 +478,7 @@ static GDrawTexture * RADLINK gdraw_MakeTextureEnd(GDraw_MakeTexture_ProcessingI
D3D1X_(SUBRESOURCE_DATA) mipdata[24];
S32 i, w, h, nmips, bpp;
HRESULT hr = S_OK;
- char *failed_call;
+ const char *failed_call;
U8 *ptr;
// generate mip maps and set up descriptors for them
@@ -700,7 +700,7 @@ static void RADLINK gdraw_DescribeVertexBuffer(GDrawVertexBuffer *vbuf, GDraw_Ve
static GDrawHandle *get_color_rendertarget(GDrawStats *stats)
{
- char *failed_call;
+ const char *failed_call;
// try to recycle LRU rendertarget
GDrawHandle *t = gdraw_HandleCacheGetLRU(&gdraw->rendertargets);
@@ -762,7 +762,7 @@ static GDrawHandle *get_color_rendertarget(GDrawStats *stats)
static ID3D1X(DepthStencilView) *get_rendertarget_depthbuffer(GDrawStats *stats)
{
if (!gdraw->depth_buffer[1]) {
- char *failed_call;
+ const char *failed_call;
assert(!gdraw->rt_depth_buffer);
D3D1X_(TEXTURE2D_DESC) desc = { static_cast<U32>(gdraw->frametex_width), static_cast<U32>(gdraw->frametex_height), 1U, 1U, DXGI_FORMAT_D24_UNORM_S8_UINT, { 1, 0 },
@@ -2384,7 +2384,7 @@ static S32 num_pixels(S32 w, S32 h, S32 mipmaps)
GDrawTexture * RADLINK gdraw_D3D1X_(MakeTextureFromResource)(U8 *resource_file, S32 /*len*/, IggyFileTextureRaw *texture)
{
- char *failed_call="";
+ const char *failed_call="";
U8 *free_data = 0;
GDrawTexture *t=0;
S32 width, height, mipmaps, size, blk;
@@ -2405,6 +2405,8 @@ GDrawTexture * RADLINK gdraw_D3D1X_(MakeTextureFromResource)(U8 *resource_file,
D3D1X_(TEXTURE2D_DESC) desc = { static_cast<U32>(width), static_cast<U32>(height), static_cast<U32>(mipmaps), 1U, DXGI_FORMAT_UNKNOWN, { 1, 0 },
D3D1X_(USAGE_IMMUTABLE), D3D1X_(BIND_SHADER_RESOURCE), 0U, 0U };
+ bool done = false;
+
switch (texture->format) {
case IFT_FORMAT_rgba_8888 : size= 4; d3dfmt = DXGI_FORMAT_R8G8B8A8_UNORM; break;
case IFT_FORMAT_DXT1 : size= 8; d3dfmt = DXGI_FORMAT_BC1_UNORM; blk = 4; break;
@@ -2412,60 +2414,62 @@ GDrawTexture * RADLINK gdraw_D3D1X_(MakeTextureFromResource)(U8 *resource_file,
case IFT_FORMAT_DXT5 : size=16; d3dfmt = DXGI_FORMAT_BC3_UNORM; blk = 4; break;
default: {
IggyGDrawSendWarning(NULL, "GDraw .iggytex raw texture format %d not supported by hardware", texture->format);
- goto done;
+ done = true;
}
}
- desc.Format = d3dfmt;
-
- U8 *data = resource_file + texture->file_offset;
-
- if (texture->format == IFT_FORMAT_i_8 || texture->format == IFT_FORMAT_i_4) {
- // convert from intensity to luma+alpha
- S32 i;
- S32 total_size = 2 * num_pixels(width,height,mipmaps);
-
- free_data = (U8 *) IggyGDrawMalloc(total_size);
- if (!free_data) {
- IggyGDrawSendWarning(NULL, "GDraw out of memory to store texture data to pass to D3D for %d x %d texture", width, height);
- goto done;
+ if (!done) {
+ desc.Format = d3dfmt;
+
+ U8 *data = resource_file + texture->file_offset;
+
+ if (texture->format == IFT_FORMAT_i_8 || texture->format == IFT_FORMAT_i_4) {
+ // convert from intensity to luma+alpha
+ S32 i;
+ S32 total_size = 2 * num_pixels(width,height,mipmaps);
+
+ free_data = (U8 *) IggyGDrawMalloc(total_size);
+ if (!free_data) {
+ IggyGDrawSendWarning(NULL, "GDraw out of memory to store texture data to pass to D3D for %d x %d texture", width, height);
+ done = true;
+ } else {
+ U8 *cur = free_data;
+
+ for (k=0; k < mipmaps; ++k) {
+ S32 w = RR_MAX(width >> k, 1);
+ S32 h = RR_MAX(height >> k, 1);
+ for (i=0; i < w*h; ++i) {
+ cur[0] = cur[1] = *data++;
+ cur += 2;
+ }
+ }
+ data = free_data;
+ }
}
-
- U8 *cur = free_data;
-
- for (k=0; k < mipmaps; ++k) {
- S32 w = RR_MAX(width >> k, 1);
- S32 h = RR_MAX(height >> k, 1);
- for (i=0; i < w*h; ++i) {
- cur[0] = cur[1] = *data++;
- cur += 2;
+
+ if (!done) {
+ for (k=0; k < mipmaps; ++k) {
+ S32 w = RR_MAX(width >> k, 1);
+ S32 h = RR_MAX(height >> k, 1);
+ S32 blkw = (w + blk-1) / blk;
+ S32 blkh = (h + blk-1) / blk;
+
+ mipdata[k].pSysMem = data;
+ mipdata[k].SysMemPitch = blkw * size;
+ data += blkw * blkh * size;
+ }
+
+ failed_call = "CreateTexture2D";
+ hr = gdraw->d3d_device->CreateTexture2D(&desc, mipdata, &tex);
+ if (!FAILED(hr)) {
+ failed_call = "CreateShaderResourceView for texture creation";
+ hr = gdraw->d3d_device->CreateShaderResourceView(tex, NULL, &view);
+ if (!FAILED(hr))
+ t = gdraw_D3D1X_(WrappedTextureCreate)(view);
}
}
- data = free_data;
- }
-
- for (k=0; k < mipmaps; ++k) {
- S32 w = RR_MAX(width >> k, 1);
- S32 h = RR_MAX(height >> k, 1);
- S32 blkw = (w + blk-1) / blk;
- S32 blkh = (h + blk-1) / blk;
-
- mipdata[k].pSysMem = data;
- mipdata[k].SysMemPitch = blkw * size;
- data += blkw * blkh * size;
}
- failed_call = "CreateTexture2D";
- hr = gdraw->d3d_device->CreateTexture2D(&desc, mipdata, &tex);
- if (FAILED(hr)) goto done;
-
- failed_call = "CreateShaderResourceView for texture creation";
- hr = gdraw->d3d_device->CreateShaderResourceView(tex, NULL, &view);
- if (FAILED(hr)) goto done;
-
- t = gdraw_D3D1X_(WrappedTextureCreate)(view);
-
-done:
if (FAILED(hr)) {
report_d3d_error(hr, failed_call, "");
}
diff --git a/Minecraft.Client/stdafx.h b/Minecraft.Client/stdafx.h
index 87a42bec..04a18b13 100644
--- a/Minecraft.Client/stdafx.h
+++ b/Minecraft.Client/stdafx.h
@@ -20,6 +20,23 @@
// #endif
// #endif
+#ifdef _WINDOWS64
+#define _HAS_STD_BYTE 0 // solve (std::)'byte' ambiguity with windows headers
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+// Windows Header Files:
+#include <malloc.h>
+#include <tchar.h>
+#include <windows.h>
+#include <windowsx.h>
+// TODO: reference additional headers your program requires here
+#include <DirectXMath.h>
+#include <d3d11.h>
+using namespace DirectX;
+
+#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
+
+#endif
+
#ifdef __PS3__
#include "Ps3Types.h"
@@ -59,23 +76,6 @@
#include <vector>
#endif
-#ifdef _WINDOWS64
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-// Windows Header Files:
-#include <windows.h>
-#include <windowsx.h>
-#include <malloc.h>
-#include <tchar.h>
-// TODO: reference additional headers your program requires here
-#include <d3d11.h>
-#include <DirectXMath.h>
-using namespace DirectX;
-
-#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
-
-#endif
-
-
#ifdef _DURANGO
#include <xdk.h>