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authorrtm516 <rtm516@users.noreply.github.com>2026-03-17 21:39:22 +0000
committerGitHub <noreply@github.com>2026-03-17 16:39:22 -0500
commit02a5961f39673be403fda3edbf6fb1265bd93477 (patch)
treeade5f3cfd70fcb6e0add6492f182cc571bec7f3a /.github/workflows/debug-test.yml
parent1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff)
Move project to CMake (#781)
* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts
Diffstat (limited to '.github/workflows/debug-test.yml')
-rw-r--r--.github/workflows/debug-test.yml32
1 files changed, 0 insertions, 32 deletions
diff --git a/.github/workflows/debug-test.yml b/.github/workflows/debug-test.yml
deleted file mode 100644
index 4acd5fc5..00000000
--- a/.github/workflows/debug-test.yml
+++ /dev/null
@@ -1,32 +0,0 @@
-name: MSBuild Debug Test
-
-on:
- workflow_dispatch:
- pull_request:
- types: [opened, reopened, synchronize]
- paths-ignore:
- - '.gitignore'
- - '*.md'
- - '.github/*.md'
- push:
- branches:
- - 'main'
- paths-ignore:
- - '.gitignore'
- - '*.md'
- - '.github/*.md'
-
-jobs:
- build:
- name: Build Windows64 (DEBUG)
- runs-on: windows-latest
-
- steps:
- - name: Checkout
- uses: actions/checkout@v6
-
- - name: Setup msbuild
- uses: microsoft/setup-msbuild@v2
-
- - name: Build
- run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Debug /p:Platform="Windows64"