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| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-17 21:39:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 16:39:22 -0500 |
| commit | 02a5961f39673be403fda3edbf6fb1265bd93477 (patch) | |
| tree | ade5f3cfd70fcb6e0add6492f182cc571bec7f3a /.github/workflows/build.yml | |
| parent | 1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff) | |
Move project to CMake (#781)
* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
Diffstat (limited to '.github/workflows/build.yml')
| -rw-r--r-- | .github/workflows/build.yml | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml deleted file mode 100644 index a499ff84..00000000 --- a/.github/workflows/build.yml +++ /dev/null @@ -1,31 +0,0 @@ -name: Build Minecraft Legacy Console Edition -on: - workflow_dispatch: - -jobs: - build: - runs-on: windows-2022 - - strategy: - matrix: - configuration: [Release, Debug] - - steps: - - name: Checkout Repository - uses: actions/checkout@v4 - - - name: Setup MSBuild - uses: microsoft/setup-msbuild@v2 - - - name: Build Minecraft Legacy Console Edition - run: | - msbuild MinecraftConsoles.sln ` - /p:Configuration=${{ matrix.configuration }} ` - /p:Platform=Windows64 ` - /m - - - name: Upload Release + Debug Artifacts - uses: actions/upload-artifact@v4 - with: - name: MinecraftClient-${{ matrix.configuration }} - path: x64/${{ matrix.configuration }} |
